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Search: Posts Made By: mikepg
Forum: NPC Scripting 05-22-2002, 02:37 AM
Replies: 26
Views: 3,081
Posted By mikepg
well

The reason I want to know how to change an NPCs axis is because of the shoot command.

To make that go above walls on a non terrain type levels, you have to set the z above 3, and the NPC will not...
Forum: NPC Scripting 05-21-2002, 06:41 AM
Replies: 26
Views: 3,081
Posted By mikepg
hmmm

that looks like it would just set a value for z. Does that pertain to the NPC's Z-Axis though?
Forum: NPC Scripting 05-21-2002, 06:38 AM
Replies: 6
Views: 1,495
Posted By mikepg
if statement should look like this:

if statement should look like this:
Forum: NPC Scripting 05-21-2002, 06:31 AM
Replies: 8
Views: 1,197
Posted By mikepg
umm..

add links to each side of the level, bringing you back where you started from??
Forum: NPC Scripting 05-21-2002, 06:28 AM
Replies: 26
Views: 3,081
Posted By mikepg
well...

I dont have any terrain to upload, lol...and, my main question hasnt been solved yet :(.

The Z axis for NPCs...is there one? If so, how do you set it?

Thanks though, Jagen.
Forum: NPC Scripting 05-21-2002, 06:14 AM
Replies: 26
Views: 3,081
Posted By mikepg
yay

Thank you for your help. I will Try these out.

But, basically what you are saying, this is for the tiles themselves, not the npcs? correct?
Forum: PlayerWorlds Main Forum 05-21-2002, 06:00 AM
Replies: 14
Views: 978
Posted By mikepg
Brandon

Maybe you should consider me :/. Considering the fact that I AM currently the NPC Captain on Andor.

I finished one activity for Pikaz, but then he left.

Right now, I'm working on a secondary...
Forum: NPC Scripting 05-21-2002, 05:52 AM
Replies: 26
Views: 3,081
Posted By mikepg
The Z-Axis

Ok, I know how to set a player's z (playerz = ect), but I have no Idea how to set an NPC's z coordinate!

z is stored as a normal variable (like i, a, m, n...).
npcs[i].z doesnt work either.
...
Forum: NPC Scripting 05-12-2002, 04:39 AM
Replies: 11
Views: 1,481
Posted By mikepg
umm

are you sure you posted in the right topic dude? He was asking about baddies, not moving the player with your mouse, lol.
Forum: NPC Scripting 05-09-2002, 08:29 AM
Replies: 11
Views: 1,481
Posted By mikepg
umm

you'd use
baddy[i].mode
baddy[i].y
baddy[i].dir

I think...put those all in a timeout and configure them properly..then you have it :)
Forum: Tech Support 04-22-2002, 12:04 AM
Replies: 19
Views: 1,235
Posted By mikepg
umm

What would you need to disconnect yourself for? Just log off, lol.
Forum: NPC Scripting 04-21-2002, 10:19 PM
Replies: 17
Views: 3,421
Posted By mikepg
umm

you can cancel at time out like this:


if (timeout) {
if (clause) {this.timeagain = 0; sleep .1;
}

if (this.timeagain>0) {timeout = .1;
}
}
Forum: PlayerWorlds Main Forum 04-21-2002, 09:54 PM
Replies: 21
Views: 1,412
Posted By mikepg
ok

ok ok...if you all want me to submit...then I will.

If it passes, great...otherwise...forget about it.

Lots of things arent finished. All of the scripts work offline (except boxing, because it...
Forum: Graal Main Forum (English) 04-17-2002, 06:59 AM
Replies: 453
Views: 66,632
Posted By mikepg
umm

I didnt read all 23 pages of this, sorry :(....

So, this may have been answered:

G2k1 players that have bought an account already, will not have to pay the 15 dollar lifetime registration fee...
Forum: PlayerWorlds Main Forum 04-17-2002, 05:14 AM
Replies: 21
Views: 1,412
Posted By mikepg
Some Stuff that many of you will probably want to read

Well, I am the owner of a playerworld (Lagoonia), and I had some great stuff for it. Sadly, I had no really good help for the server, so I ended up scripting, and tiling everything. I really don't...
Forum: NPC Scripting 04-08-2002, 02:52 AM
Replies: 2
Views: 1,288
Posted By mikepg
umm

I think there is a command called "hidesword" lol.

So, that should solve it.
Forum: Samurai 04-07-2002, 06:13 AM
Replies: 20
Views: 415
Posted By mikepg
when ever i actually get arround to playing Graal...

when ever i actually get arround to playing Graal online...I always wear my Santerrain tag. I normally just chase around pirates and what not, and try to have some fun. I H is always on, but he's...
Forum: NPC Scripting 04-07-2002, 06:05 AM
Replies: 10
Views: 1,360
Posted By mikepg
umm

string arrays are just as easy...

you just do
setstring <string name>,<value1>,<value2>,<value3>,...<value n>;

it, you now have a string array.
To edit, insert, or delete part of an array,...
Forum: PlayerWorlds Main Forum 04-07-2002, 05:55 AM
Replies: 32
Views: 2,835
Posted By mikepg
umm

Like i said before...If you want stefan to see this, have a mod move it to future improvements (Where this has been asked about countless times), because he checks that forum, and it belongs there...
Forum: Future Improvements 04-07-2002, 05:47 AM
Replies: 16
Views: 1,362
Posted By mikepg
uh

I know it doesnt make it transparent and black, but it can make it transparent. If you have a dark enough image, set it to 1,0,.7,.77 and have the right lighting effects, it looks just like a...
Forum: Future Improvements 04-07-2002, 05:37 AM
Replies: 11
Views: 956
Posted By mikepg
hmm

Yeah, all of those would be good improvements, but the downfall is, is that servers that WANT those tiles to block (to prevent access to areas they dont want players to be in, and still make it look...
Forum: Future Improvements 04-07-2002, 05:31 AM
Replies: 41
Views: 4,206
Posted By mikepg
umm

That is a good idea, but instead of setting the date, have just the number of days and number of hours.

It would be more efficient, and have less errors entered by the user (say the staff...
Forum: Future Improvements 04-07-2002, 05:27 AM
Replies: 8
Views: 1,061
Posted By mikepg
umm

As helpful as it would be...i think it would be annoying. If it is added, please add an option or something (maybe a checkbox) to colour code or not.

On another note....something like this has...
Forum: PlayerWorlds Main Forum 04-05-2002, 08:14 AM
Replies: 39
Views: 2,413
Posted By mikepg
heh

I used to have a server on 1.39....it was fairly kewl, fairly modern...but, lots of missing tiles and scripting features. Most NPCs didnt work, because the NPCserver that came with it wouldnt...
Forum: Bomy Island Main Forum 04-05-2002, 08:05 AM
Replies: 79
Views: 3,801
Posted By mikepg
Re: 2002 without the popo force? no way

Sure...they always flip out if your PM looks like this:

PM1:
DIS HAXOR IS CHEATING!!

PM2:
YOU NEDEE tO MNBA HIM!

PM3:
OYE R LZYA NDC oRRUt!
Showing results 226 to 250 of 488

 
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