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Search: Posts Made By: AlexanderK
Forum: NPC Scripting 04-05-2011, 11:47 AM
Replies: 2
Views: 1,569
Posted By AlexanderK
Just a guess, but couldn't you use...

Just a guess, but couldn't you use GraalControl.onKeyUp() ?
Forum: NPC Scripting 04-02-2011, 11:51 AM
Replies: 12
Views: 2,394
Posted By AlexanderK
I like how when I was on your server you said you...

I like how when I was on your server you said you scripted it with a friend.
Forum: NPC Scripting 03-29-2011, 09:04 PM
Replies: 5
Views: 1,697
Posted By AlexanderK
It works now! Thank you!!! :D

It works now! Thank you!!! :D
Forum: NPC Scripting 03-29-2011, 08:58 PM
Replies: 5
Views: 1,697
Posted By AlexanderK
That's not working with my filenames. ...

That's not working with my filenames.
player.setSword("swordimg.png", 0); seems to set player.swordimg to NULL for every string, player.setSword("swordimg.png", 1); works for strings like...
Forum: NPC Scripting 03-29-2011, 08:42 PM
Replies: 5
Views: 1,697
Posted By AlexanderK
player.swordimg with custom swords

I just switched my custom swords from player.attr[3] to player.swordimg and it doesn't work at all.

Setting the swordimg (player.swordimg=...) serverside will do nothing and setting it clientside...
Forum: NPC Scripting 03-27-2011, 11:30 PM
Replies: 8
Views: 2,081
Posted By AlexanderK
I love you right now.

I love you right now.
Forum: NPC Scripting 03-27-2011, 11:10 PM
Replies: 8
Views: 2,081
Posted By AlexanderK
It really seems that way. The moment GraalControl...

It really seems that way. The moment GraalControl isn't the first Responder, keydown() doesn't work.

So can I use keycodes or scancodes for special keys like TAB or SPACE? Will they be the same...
Forum: NPC Scripting 03-27-2011, 10:56 PM
Replies: 8
Views: 2,081
Posted By AlexanderK
onKeyDown() and keydown(i) in GUIControls

I'm modifying my inventory to work with the keyboard, but I'm running into some problems
Why doesn't this work?
function onMenuKeyDown() {
player.chat="MenuKeyDown";
if (keydown(8)) {
...
Forum: Future Improvements 03-27-2011, 02:36 PM
Replies: 4
Views: 1,509
Posted By AlexanderK
This would be great.

This would be great.
Forum: Bug Report 03-26-2011, 07:25 PM
Replies: 173
Views: 118,560
Posted By AlexanderK
I'm sure it's been asked before, but I would love...

I'm sure it's been asked before, but I would love functions like
player.dontblock(); and player.blockagain();
Forum: Graal Main Forum (English) 03-20-2011, 02:38 PM
Replies: 161
Views: 40,686
Posted By AlexanderK
I'm actually excited now. I guess it will be v6.

I'm actually excited now. I guess it will be v6.
Forum: NPC Scripting 03-19-2011, 07:20 PM
Replies: 6
Views: 2,749
Posted By AlexanderK
How do I do that? Graal has like no documentation...

How do I do that? Graal has like no documentation of things like that.

Well I'm trying... :D
Forum: NPC Scripting 03-19-2011, 07:10 PM
Replies: 6
Views: 2,749
Posted By AlexanderK
Custom Nick Display, general showimg questions

What is the best way to do this?
Right now I'm using showimgs like that:
//#CLIENTSIDE
function onCreated() setTimer(0.1);

function onTimeOut() {
temp.i = 0;
for (pl: players) {
...
Forum: Bug Report 03-13-2011, 06:43 PM
Replies: 1,680
Views: 4,797,597
Posted By AlexanderK
Same for me, see this thread: ...

Same for me, see this thread:
http://forums.graalonline.com/forums/showthread.php?t=134262373
I'm on Windwos 7 64 Bit, ATI HD 5650 with lates drivers


Also, another problem I had with all v6...
Forum: NPC Scripting 03-11-2011, 11:25 AM
Replies: 9
Views: 3,639
Posted By AlexanderK
It's working now, thanks!

It's working now, thanks!
Forum: NPC Scripting 03-11-2011, 12:59 AM
Replies: 9
Views: 3,639
Posted By AlexanderK
I know that. And I'm not confused about...

I know that. And I'm not confused about hideimgs(). I only mentioned that here to emphasise my problem.
The images I want displayed have the indexes 1200,1201,1202. But somehow, within these...
Forum: NPC Scripting 03-11-2011, 12:17 AM
Replies: 9
Views: 3,639
Posted By AlexanderK
See my original post: This is the...

See my original post:


This is the possible V6 bug I mention in the title. The colors of screenshots I make with ALT+2 are messed up.

I just picked the indexes at random, but that doesn't...
Forum: NPC Scripting 03-10-2011, 03:50 PM
Replies: 9
Views: 3,639
Posted By AlexanderK
Showimg HUD, possible V6 beta bug?

I just downloaded the new V6 beta and my hud is messed up.
This is my script:
//FULLHEARTS

if (!this.heartsfirstdisplayed || this.maxhearts != clientr.maxhearts) {
hideimgs(1100, 1299);
...
Forum: PlayerWorlds Main Forum 03-06-2011, 09:43 PM
Replies: 51
Views: 6,349
Posted By AlexanderK
When I said "unstuck me" I was transportet onto a...

When I said "unstuck me" I was transportet onto a cliff in a level full of items everywhere and now I'm really stuck.
Forum: NPC Scripting 02-24-2011, 06:24 PM
Replies: 6
Views: 2,124
Posted By AlexanderK
So does anyone know what might have happened to...

So does anyone know what might have happened to the lava?
Forum: Tech Support 02-23-2011, 08:33 PM
Replies: 31
Views: 5,377
Posted By AlexanderK
I can't logon to my server either.

I can't logon to my server either.
Forum: NPC Scripting 02-22-2011, 03:17 AM
Replies: 6
Views: 2,048
Posted By AlexanderK
Thanks a lot you two! Very helpful. I'll try...

Thanks a lot you two! Very helpful.
I'll try doing it that way tomorrow.
Forum: NPC Scripting 02-22-2011, 03:16 AM
Replies: 6
Views: 2,124
Posted By AlexanderK
Tileset and standard features questions

As I'm planning to have spikes that hurt the player when it walk on them, and pits, the player falls down, I looked into tiletypes, at is much easier to check for the tiletype than to check for...
Forum: NPC Scripting 02-21-2011, 01:54 PM
Replies: 6
Views: 2,048
Posted By AlexanderK
No idea about my latency. How do I find out? :D ...

No idea about my latency. How do I find out? :D
I guess making it more resource efficient for the server would be a good idea, too. In the thread I mentioned in the first post, someone said...
Forum: NPC Scripting 02-21-2011, 12:46 PM
Replies: 6
Views: 2,048
Posted By AlexanderK
Iteration on an array of objects

Up to now, I have been using a hitbox-based sword system, like explained in this thread by adam: http://forums.graalonline.com/forums/showthread.php?t=134258416.
It was way too slow though, my bush...
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