Forum: Level Design
10-07-2003, 12:08 AM
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Replies: 28
Views: 1,518
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Forum: Level Design
10-06-2003, 11:56 PM
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Replies: 28
Views: 1,518
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Forum: Level Design
10-05-2003, 02:35 PM
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Replies: 5
Views: 1,032
... i find the level editor always messes up...
... i find the level editor always messes up anyway...
eg i make a lvl to put through it and when i go to test it the cliffs are all...well you dont want to know...
......and the water is WORSE
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Forum: Level Design
10-05-2003, 02:33 PM
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Replies: 28
Views: 1,518
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Forum: Level Design
10-05-2003, 02:19 PM
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Replies: 78
Views: 23,046
on the subject of alien tiles...
1) they do...
on the subject of alien tiles...
1) they do have a purpose, try playing graal:the adventure then going to the museum...
2) i think they look okay as skylights on the outside of a house
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Forum: Level Design
10-03-2003, 10:44 PM
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Replies: 23
Views: 1,718
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Forum: NPC Scripting
10-03-2003, 01:18 AM
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Replies: 14
Views: 1,819
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Forum: NPC Scripting
10-03-2003, 01:15 AM
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Replies: 8
Views: 1,477
thats what i used until i found a little NPC...
thats what i used until i found a little NPC database thingy from babylon... where i got this mind boggling stuff :/
when i use that it doesnt work very well though..
when testing i have to hit...
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Forum: NPC Scripting
10-03-2003, 01:08 AM
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Replies: 9
Views: 1,726
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Forum: NPC Scripting
10-03-2003, 01:06 AM
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Replies: 8
Views: 1,477
guild gate...
whats wrong with this script???...(apart from being basic :P)
//#CLIENTSIDE
if(created){
setstring this.guild,myguild;
}
if (playertouchesme&&strequals(#g,#s(this.guild))){
set guildon;
}
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Forum: NPC Scripting
10-03-2003, 12:17 AM
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Replies: 9
Views: 1,726
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Forum: NPC Scripting
10-02-2003, 11:02 PM
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Replies: 9
Views: 1,726
battle system?
ok... i've worked out a nice battle system ;)
basicaly enemies walk around an area, they dont attack you there (they're just normal npc's with the "baddy" look...) but instead if they touch you...
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