Forum: PlayerWorlds Main Forum
06-30-2011, 11:51 AM
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Replies: 22
Views: 3,198
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Forum: Hello and Goodbyes
12-13-2008, 11:31 PM
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Replies: 26
Views: 2,128
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Forum: Questions about V6
12-13-2008, 11:24 PM
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Replies: 0
Views: 4,307
Unable to click buttons
This is a really annoying problem, and I have no idea what is causing it. So does anyone else have this problem?
I am unable to directly click buttons in the Graal Interface. I have to either...
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Forum: Hello and Goodbyes
12-11-2008, 04:30 PM
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Replies: 26
Views: 2,128
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Forum: New Scripting Engine (GS2)
12-10-2008, 10:09 PM
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Replies: 209
Views: 138,457
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Forum: NPC Scripting
12-07-2008, 01:21 AM
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Replies: 11
Views: 1,916
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Forum: NPC Scripting
12-04-2008, 08:24 PM
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Replies: 4
Views: 1,344
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Forum: Graal Kingdoms Team
12-04-2008, 06:30 PM
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Replies: 13
Views: 9,671
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Forum: Global Scripting Team
12-04-2008, 06:27 PM
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Replies: 16
Views: 18,644
Aww, that rules me out :(
Back in the...
Aww, that rules me out :(
Back in the day, I had RC on a lot of the servers, and helped them out when they needed it. (ego+=2) I'm sure you could accomplish the same thing ;P
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Forum: Code Gallery
12-04-2008, 05:59 PM
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Replies: 22
Views: 6,546
The fact that you're using commas in a string...
The fact that you're using commas in a string instead of the parameters of the function proves that that isn't the preferred way to do it. Like I said in my last post, you are reverting back to what...
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Forum: Code Gallery
12-02-2008, 06:58 AM
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Replies: 22
Views: 6,546
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Forum: Samurai
01-31-2007, 12:56 AM
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Replies: 42
Views: 4,788
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Forum: NPC Scripting
01-17-2007, 08:13 PM
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Replies: 12
Views: 1,351
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Forum: NPC Scripting
01-17-2007, 12:50 AM
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Replies: 40
Views: 3,992
It's uglier when you load the player's...
It's uglier when you load the player's attributes, but a lot more organised when you are coding with it :P The architypes in my mudlib were only used as a guide when creating the items. The...
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Forum: NPC Scripting
01-16-2007, 05:14 PM
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Replies: 40
Views: 3,992
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Forum: NPC Scripting
01-15-2007, 03:57 PM
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Replies: 40
Views: 3,992
The way I did it was something like:
...
The way I did it was something like:
temp.stats = { "str=10", "dex=6", .. };
temp.player_stats.loadvarsfromarray(temp.stats);
echo("Str: " @ temp.player_stats.str);
Not sure of the exact...
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Forum: NPC Scripting
12-02-2006, 03:11 AM
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Replies: 18
Views: 2,280
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Forum: Tech Support
12-01-2006, 03:51 PM
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Replies: 21
Views: 3,078
It's near impossible to detect exactly which...
It's near impossible to detect exactly which program is attempting to edit the memory of Graal. If you don't want to get banned, don't open a program called "Cheat Engine" while you are connected to...
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Forum: New Scripting Engine (GS2)
11-30-2006, 04:42 PM
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Replies: 10
Views: 1,775
function onActionPulled() {
player.x +=...
function onActionPulled() {
player.x += -vecx(player.dir);
player.y += -vecy(player.dir);
x += -vecx(player.dir);
y += -vecy(player.dir);
}
Would probably accomplish the same thing,...
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Forum: NPC Scripting
11-30-2006, 04:14 PM
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Replies: 18
Views: 2,280
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Forum: NPC Scripting
11-30-2006, 04:12 PM
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Replies: 18
Views: 3,399
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Forum: NPC Scripting
11-30-2006, 03:43 PM
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Replies: 10
Views: 989
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Forum: Birthday Forum
11-21-2006, 09:55 PM
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Replies: 13
Views: 1,675
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Forum: Hello and Goodbyes
11-21-2006, 03:26 AM
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Replies: 31
Views: 2,207
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Forum: NPC Scripting
10-24-2006, 02:19 PM
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Replies: 22
Views: 2,443
This was attempted before, by a much more...
This was attempted before, by a much more credible person (IMO), and the thread contains reasons why it would never work:
http://forums.graalonline.com/forums/showthread.php?t=63953
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