Forum: Birthday Forum
05-21-2011, 03:48 PM
|
Replies: 6
Views: 882
|
Forum: Bug Report
05-20-2011, 03:17 AM
|
Replies: 1,680
Views: 796,947
|
Forum: Birthday Forum
05-11-2011, 05:01 PM
|
Replies: 6
Views: 1,215
|
Forum: New Scripting Engine (GS2)
05-05-2011, 01:12 PM
|
Replies: 14
Views: 1,875
|
Forum: New Scripting Engine (GS2)
04-29-2011, 11:05 PM
|
Replies: 9
Views: 1,719
Nice job bringing up another old thread! :p
...
Nice job bringing up another old thread! :p
Anywho, vex/vecy will return the direction in which the operation points. So, let's say your xVal is 32 and you want it to be 30. So vecx( 32-30) would...
|
Forum: PlayerWorlds Main Forum
04-28-2011, 10:36 PM
|
Replies: 19
Views: 1,806
|
Forum: New Scripting Engine (GS2)
04-27-2011, 05:20 PM
|
Replies: 5
Views: 2,383
For the whole alpha problem, keep the player...
For the whole alpha problem, keep the player alpha between 0.85 and 1, but adjust the red/green/blue values of the player to get a better effect. Also, you'll want to do this in a gani so all players...
|
Forum: NPC Scripting
04-27-2011, 04:44 PM
|
Replies: 12
Views: 1,682
It's cool and awesome of course, but lacks...
It's cool and awesome of course, but lacks certain things that only coding can do. Try learning actual GUI script, wiki does have decent documentation on most GUI features, thankfully. If you learn...
|
Forum: Code Gallery
04-27-2011, 05:43 AM
|
Replies: 16
Views: 6,326
|
Forum: Code Gallery
04-27-2011, 05:31 AM
|
Replies: 16
Views: 6,326
|
Forum: Code Gallery
04-27-2011, 12:06 AM
|
Replies: 16
Views: 6,326
|
Forum: NPC Scripting
04-26-2011, 06:43 PM
|
Replies: 4
Views: 1,348
|
Forum: Code Gallery
04-26-2011, 12:59 PM
|
Replies: 16
Views: 6,326
|
Forum: Code Gallery
04-26-2011, 08:10 AM
|
Replies: 16
Views: 6,326
Omega's Tile Editor
Well, I made this as an experiment to test my abilities. You all will probably be pissed, cause in fact it is a tile Editor. :P But I think mine is somewhat unique, maybe not to you, but I'm...
|
Forum: NPC Scripting
04-25-2011, 11:23 PM
|
Replies: 4
Views: 1,348
|
Forum: NPC Scripting
04-25-2011, 10:54 PM
|
Replies: 4
Views: 1,348
Tile File Data formula
Does anyone know a formula to convert the .nw file data to something workable in GS? like AA = 0x0 in hex.
|
Forum: New Scripting Engine (GS2)
04-25-2011, 05:58 PM
|
Replies: 6
Views: 1,894
|
Forum: NPC Scripting
04-24-2011, 06:39 PM
|
Replies: 2
Views: 1,010
|
Forum: New Scripting Engine (GS2)
04-22-2011, 12:05 PM
|
Replies: 6
Views: 1,894
Read from graal Directory
I'm new to savelines/loadlines so an example of such would be nice, few other forum posts Ive looked at aren't helping. But is it possible to read from the Graal Directory, eg, loading the readme.txt...
|
Forum: Graphic Design
04-22-2011, 11:44 AM
|
Replies: 62
Views: 10,566
|
Forum: NPC Scripting
04-20-2011, 04:38 PM
|
Replies: 12
Views: 1,695
|
Forum: Bug Report
04-20-2011, 01:15 PM
|
Replies: 1,680
Views: 796,947
|
Forum: NPC Scripting
04-20-2011, 01:14 PM
|
Replies: 14
Views: 1,956
|
Forum: Graphic Design
04-20-2011, 04:48 AM
|
Replies: 62
Views: 10,566
|
Forum: NPC Scripting
04-20-2011, 04:36 AM
|
Replies: 12
Views: 1,695
|