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Lights.>?>
Okay....I'm building a level and I want some lights like in the UG lake but the only one i can get is light2.gif Can anyone give me a script or something to get those bright green or Red lights?
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Re: Lights.>?>
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So i just script Light2.gif to the color i want?
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Re: ...
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on the setcoloreffect command there is 4 arguments which is red,green,blue,alpha |
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Oh ok!
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Red
if (playerenters) { setcoloreffect 1,0,0,0.99; setzoomeffect 2; dontblock; drawaslight; } Blue if (playerenters) { setcoloreffect 0,0,1,0.99; setzoomeffect 2; dontblock; drawaslight; } Green if (playerenters) { setcoloreffect 0,1,0,0.99; setzoomeffect 2; dontblock; drawaslight; } Cyan if (playerenters) { setcoloreffect 0,1,1,0.99; setzoomeffect 2; dontblock; drawaslight; } Goldif (playerenters) { setcoloreffect 1,1,0,0.99; setzoomeffect 2; dontblock; drawaslight; } Violet if (playerenters) { setcoloreffect 1,0,1,0.99; setzoomeffect 2; dontblock; drawaslight; } There ye go..... -----Brian----- |
.99 is kinda high.
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Try 0.2 0.3 0.4 0.5
Those are around the size of the lights in the underground lake.. well some of them.. 2 is huge.. i wouldn't recommend it lol |
I wish I had that idea for my sig before Konindias :(
It ownage on legs :) |
I was going to make a small animation out of it like a mini-movie but I figured it would be too large in file size for my sig :cool:
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Make it anyway so I can download it and use it as an animated background ;)
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Re: Lights.>?>
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setcoloreffect 1,-1,-1,0.99; drawaslight; setzoomeffect 2; dontblock; drawoverplayer;} That should make it really really red =) |
For r,g,b values can't you use numbers from 1-255?
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rar, you learn something new every day.
i feel a bit uninformed for not knowing that. |
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Okay...Now i cant see the lights at all .......
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