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A Present from me to all of you!
Ok now sense I have no use for these scripts I will give them toi you! Interducing some of the best scriting I ever did, but youmust make your own Gifs I will not give you the ones I made!
Rain //Code Put this in Starting Level //Rain System by Trunks if(created){ this.start=0; level.rain=1; level.maxrain=100; } //End Code //System Code //Rain System by Trunks if(playerenters&&level.rain=1){ this.start=1; } if(this.start=1){ setarray rainx,level.maxrain; setarray rainy,level.maxrain; setarray rainx2,level.maxrain; setarray rainy2,level.maxrain; setarray raint,level.maxrain; for(this.r=0;this.r<level.maxrain;this.r++){ rainx[this.r]=int(random(0,64)); rainy[this.r]=int(random(0,64)); rainx2[this.r]=rainx[this.r]; rainy2[this.r]=rainy[this.r]; raint[this.r]=int(random(5,15))} this.start=0 } if(timeout&&level.rain=1){ for(this.i=0;this.i<level.maxrain;this.i++){ if(rainy[this.i]-rainy2[this.i]>raint[this.i]){ //putleaps 5,rainx[this.i],rainy[this.i]; rainx[this.i]=int(random(0,64)); rainy[this.i]=int(random(0,64)); rainx2[this.i]=rainx[this.i]; rainy2[this.i]=rainy[this.i];} showimg this.i,raindrop.gif,rainx[this.i],rainy[this.i];rainx[this.i]+=0.3;rainy[this.i]+=0.5;} //sleep 0.05 } timeout=0.05 //End System Code This is Clouds //Put this in Starting level //Code //Cloud System by Trunks if(created){ level.clouds=1; level.maxcloud=20;} //End Code //System Code //Cloud System by Trunks if (created) { level.clouds=1; level.maxcloud=20; } if(playerenters&&level.clouds=1&&isonmap){ this.cstart=1; } if(this.cstart=1){ setarray cloudx,level.maxcloud; setarray cloudy,level.maxcloud; setarray clouds,level.maxcloud; for(this.r=0;this.r<level.maxcloud;this.r++){ cloudx[this.r]=int(random(0,64)); cloudy[this.r]=abs(random(0,64)); clouds[this.r]=random(0.1,0.25); this.cstart=0}} if(timeout&&level.clouds=1){ for(this.i=0;this.i<level.maxcloud;this.i++){ if(cloudx[this.i]>63){cloudy[this.i]=abs(random(0,64));cloudx[this.i]=0;} showimg this.i,cloud.gif,cloudx[this.i],cloudy[this.i]; changeimgcolors this.i,1,1,1,0.99; cloudx[this.i]+=clouds[this.i];} //sleep 0.05 } timeout=0.05 //End System Code Snow Put this in starting level //Code if(created){ this.start=0; level.rain=1; level.maxrain=100; } //End Code //System Code //Snow System by Trunks if(created){this.maxrain=100; this.rainsx=0.1; this.rainsy=0.2;} if(created){setarray rainx,this.maxrain;setarray rainy,this.maxrain;setarray rainx2,this.maxrain;setarray rainy2,this.maxrain;setarray raint,this.maxrain;this.start=1} if(this.start=1){for(this.r=0;this.r<this.maxrain; this.r++){ rainx[this.r]=int(random(0,64)); rainy[this.r]=int(random(0,64)); rainx2[this.r]=rainx[this.r]; rainy2[this.r]=rainy[this.r]; raint[this.r]=int(random(5,15));}this.start=0} if(timeout){ for(this.i=0;this.i<this.maxrain;this.i++){ if(rainy[this.i]-rainy2[this.i]>raint[this.i]){ rainx[this.i]=int(random(0,64)); rainy[this.i]=int(random(0,64)); rainx2[this.i]=rainx[this.i]; rainy2[this.i]=rainy[this.i]; if(this.rainsx<2){this.rainsx+=0.01;} } showimg this.i,snow.gif,rainx[this.i],rainy[this.i];rainx[this.i]+=this.rainsx;rainy[this.i]+=this.rainsy;} //sleep 0.05 } timeout=0.05 //End System Code __________________________________________________ |
i recommend u showimg using this.i as starting as 200 so its local..
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Nah sorry I don't use other's scripts unless they work for me, it just don't seem right.
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Is that on Delteria yet?
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Quote:
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Hehe
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And Cyanide is riding teh cl00bus!
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