![]() |
making swords
1 Attachment(s)
Does anyone have any tips on making swords more interesting? Because all i can come up with is a basic sword like this, and maybe a bit more interesting outlines, but how to make the shading and detail more interesting? because my shading and detail usually looks bad.
|
Whenever I make swords or any other design (Car designs, any moving opject)
I'm thinking of the purpose...but whatever you make, the thing that matters is that it looks organic and aerodynamic, speed matters, and power matters so something inbetween. If you're saying that your shading looks bad, then you should do shading studies and lightsource studies first before making an actual orbject :) Interesting outlines is just a secondary fact. |
1 Attachment(s)
thanks for the advice!
so is this any better? |
Quote:
|
Quote:
You know why. Try to come up with an own aerodynamic concept. |
Quote:
|
Quote:
You want a sword's edge(s) to be as simple and smooth as possible. A serrated edge is one thing, but jutting corners and lots of curves isn't going to do much aside from slow down the swing speed and make awkward to handle. Also, points on the flat side, which I'm assuming isn't a (functional) blade due to the sheer stupidness of it +lack of hand guard, are completely useless, and do nothing but add more weight, making it even more awkward to use. |
Quote:
|
Quote:
|
yeah i agree with you on everything you state there, but this is a game, so it doesn't have to be realistic,( yeah it would be nice if it might also be a bit realistic, but we also have magic and lazers and stuff on some servers), and people,(atleast i do) also want some eye candy, so fancy stuff, so a fancy sword, that wouldn't make any sense but does look areadynamic would also be nice i guess.
|
Quote:
|
Quote:
|
It's actual a sociocultural factor that does this effect. If you were born in a game, then I understand your point of view!
|
1 Attachment(s)
something like this maybe, not very interesting and awesome perhaps but... still! xD
|
Galdor wins this thread
|
All times are GMT +2. The time now is 07:39 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.