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Liberated 07-30-2009 03:43 PM

making swords
 
1 Attachment(s)
Does anyone have any tips on making swords more interesting? Because all i can come up with is a basic sword like this, and maybe a bit more interesting outlines, but how to make the shading and detail more interesting? because my shading and detail usually looks bad.

Elk 07-30-2009 04:02 PM

Whenever I make swords or any other design (Car designs, any moving opject)
I'm thinking of the purpose...but whatever you make, the thing that matters is that it looks organic and aerodynamic, speed matters, and power matters so something inbetween.
If you're saying that your shading looks bad, then you should do shading studies and lightsource studies first before making an actual orbject :)
Interesting outlines is just a secondary fact.

Liberated 07-30-2009 04:28 PM

1 Attachment(s)
thanks for the advice!

so is this any better?

Pelikano 07-30-2009 04:30 PM

Quote:

Originally Posted by Liberated (Post 1511648)
thanks for the advice!

so is this any better?

looks nice

Elk 07-30-2009 04:47 PM

Quote:

Originally Posted by Liberated (Post 1511648)
thanks for the advice!

so is this any better?

No.

You know why.
Try to come up with an own aerodynamic concept.

Pelikano 07-30-2009 05:08 PM

Quote:

Originally Posted by Elk (Post 1511659)
No.

You know why.
Try to come up with an own aerodynamic concept.

wuts aerodynamic

kia345 07-30-2009 05:14 PM

Quote:

Originally Posted by Pelikano (Post 1511662)
wuts aerodynamic

If I used that shape for a Frisbee, would it fly?

You want a sword's edge(s) to be as simple and smooth as possible. A serrated edge is one thing, but jutting corners and lots of curves isn't going to do much aside from slow down the swing speed and make awkward to handle.

Also, points on the flat side, which I'm assuming isn't a (functional) blade due to the sheer stupidness of it +lack of hand guard, are completely useless, and do nothing but add more weight, making it even more awkward to use.

Liberated 07-30-2009 05:17 PM

Quote:

Originally Posted by kia345 (Post 1511664)
If I used that shape for a Frisbee, would it fly?

anything "flies" if you throw it hard enough, working on a more original design elk.

kia345 07-30-2009 05:20 PM

Quote:

Originally Posted by Liberated (Post 1511665)
anything "flies" if you throw it hard enough, working on a more original design elk.

refer to edit

Liberated 07-30-2009 05:45 PM

yeah i agree with you on everything you state there, but this is a game, so it doesn't have to be realistic,( yeah it would be nice if it might also be a bit realistic, but we also have magic and lazers and stuff on some servers), and people,(atleast i do) also want some eye candy, so fancy stuff, so a fancy sword, that wouldn't make any sense but does look areadynamic would also be nice i guess.

Elk 07-30-2009 06:06 PM

Quote:

Originally Posted by Liberated (Post 1511670)
yeah i agree with you on everything you state there, but this is a game, so it doesn't have to be realistic,( yeah it would be nice if it might also be a bit realistic, but we also have magic and lazers and stuff on some servers), and people,(atleast i do) also want some eye candy, so fancy stuff, so a fancy sword, that wouldn't make any sense but does look areadynamic would also be nice i guess.

Aerodynamicness is an eyecandy as you get confronted with it in real life all the time.

kia345 07-30-2009 06:42 PM

Quote:

Originally Posted by Elk (Post 1511672)
Aerodynamicness is an eyecandy as you get confronted with it in real life all the time.

I agree with this, an awkward and illogical sword isn't as appealing as something that could actually exist and be used with ease.

Elk 07-30-2009 07:41 PM

It's actual a sociocultural factor that does this effect. If you were born in a game, then I understand your point of view!

Galdor 07-30-2009 09:31 PM

1 Attachment(s)
something like this maybe, not very interesting and awesome perhaps but... still! xD

kia345 07-30-2009 10:37 PM

Galdor wins this thread


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