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Zodiac V2 Update: July 26th 2009
Hello again, I'm here with another update for Zodiac V2. Over the last three days I have finished up converting my latest quest system from current Zodiac, and a complete rescript of the buff system for V2, I've yet to do the actually GUI part for that though but it won't be a problem.
http://feare.net/img/zodiacv2_quests.png Also in other news I have talked to Tom and he decided that he will be creating some blob baddies for V2 as well. I'm sure they'll be plenty cute to kill and such in the early levels. |
Nice, Nice. I like the progress.
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You should make graphics for the whole ! and ? thing if you decide to do it like that... even though I think you can come up with something better than just... you know, World of Warcraft style...
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@Jerret: In the quest info gui i don't see an option to accept the quest. Are you planning on having it automatically give you the quest unless you click cancel? |
@papajchris, look at the examplequest that's what he opened. So he already accepted it.
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I will considering using an image or just a bold text instead of npc chat.
Also it still uses the same quest window setup, just substitute the text on the buttons. Ex: Accept + Decline, Cancel Quest (Not all quests can be canceled) + Close, Finish Quest + Close |
You're pouring a lot of energy into Zodiac, I hope you don't burn yourself out - your progress looks good. :)
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http://www.pibweb.com/Review/images/diablo2_quest.jpg |
Why don't you make use of ganis? Angry character stomping around because he can't find X, crying girl because Y is in her basement, that sorta thing.
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Okay.. closing this thread now.
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