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-   -   why not? (https://forums.graalonline.com/forums/showthread.php?t=86500)

nourdine 06-23-2009 04:37 PM

why not?
 
I noticed that on zone when we begin killed a person and when another person comes for from it taken advantage while you have put a small life to the person that you was killing you receive nothing if you not killed completely, what I demand it is to share the experience in two, that is given more points to the person who lowered most life, and some points to the other person. And if there is more two person who attacked then we shall give the experience at two person who declined more life. What do you think about it?

maximus_asinus 06-23-2009 05:00 PM

It would make more sense to give ALL the experience to the person who dealt the most damage. Thats my opinion atleast.

Desear 06-23-2009 05:15 PM

Well even though I'll get flamed in a real sense, if someone had a bounty on their head, and everyone went after them, the person who did deliver the death blow, who killed them, would get the bounty, it doesn't matter who made the most attempts its who succeed. If that makes an sense. I'm saying this in a sense of like a wanted poster, the person who brings the guy to the police gets the money not the people who attempted but didn't quite get there.

kia345 06-23-2009 08:32 PM

Experience points based on damage dealt, not kills

seanthien 06-24-2009 04:58 AM

Tough to work with since you can always run away and heal.

Liberated 06-24-2009 06:27 AM

but if someone keeps healing and eventually has used 5 med packs people must've dealed like 300 damage instead of 100.

Donark 06-24-2009 12:57 PM

With the new system there won't be any med packs.

WaDaFack 06-25-2009 02:05 AM

Well, it's your problem. Kill your opponent faster, and don't anyone steal your kill!

MiniOne 06-25-2009 08:38 AM

They should do assist points (= Like in most fps games, when you help kill an enemy you get an assist point, these points can then be traded for XP or Gold. Sound good?

nourdine 06-25-2009 01:18 PM

yeah sound good for me.

zorinkelpekem 08-01-2009 01:32 PM

Quote:

Originally Posted by MiniOne (Post 1501589)
They should do assist points (= Like in most fps games, when you help kill an enemy you get an assist point, these points can then be traded for XP or Gold. Sound good?

Takes a lot longer for everything

fleshkiller 08-01-2009 08:33 PM

Quote:

Originally Posted by MiniOne (Post 1501589)
They should do assist points (= Like in most fps games, when you help kill an enemy you get an assist point, these points can then be traded for XP or Gold. Sound good?

That would be a good idea,than it is not that someone would completely steal your kill.

MiniOne 08-02-2009 01:04 AM

Quote:

Originally Posted by zorinkelpekem (Post 1512209)
Takes a lot longer for everything

What do you mean?


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