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-   -   player.flicker(int) (https://forums.graalonline.com/forums/showthread.php?t=86396)

DustyPorViva 06-17-2009 06:27 PM

player.flicker(int)
 
player.flicker(seconds) will flicker the player for the given amount of seconds, just like when the player is hit. Currently it's a real pain to rescript because there's no smooth method to flickering the player that won't hide their nick/shadow and show smoothly for other players as well.

I don't think this would be too hard to add. In fact, would be nice to have it as obj.flicker(int) as well, to flicker NPC's and such.

fragman85 06-17-2009 09:24 PM

You could make a Gani for it

Mark Sir Link 06-17-2009 09:40 PM

Quote:

Originally Posted by fragman85 (Post 1500061)
You could make a Gani for it

would have to create a gani for just about every player animation

fowlplay4 06-18-2009 02:39 AM

You could store a gani in a player attr then in your attr script, just toggle player.alpha from 1 to 0 every 0.1 sec for x length but you'll need a custom nick system to emulate the default to get that nick disappear effect as well.

AlexanderK 03-27-2011 02:36 PM

This would be great.


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