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Graal Kingdoms House - 3D
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Heres the start. After about 15 minutes, just poking about with the roof at the moment. Materials dont matter; randomness of tiles and such are the main factor here.
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Shouldn't the tiles be longer? The ones on the screenshot look like they are.
Hmm, this one I wanna see finished. :) |
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Window and a part of the building. Yes the perspective on the graal viewport distorts proportions as it doesn;t follow a realistic structure, i will therefor extend some tiles' length but keeping the overall tile count the same.
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Window Frame
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Quote:
|____|____|____|____ __|____|____|____|__ |____|____|____|____ __|____|____|____|__ |____|____|____|____ __|____|____|____|__ I can see the GK roofs do not do that, but that's how they are typically done and it really looks weird when they're aligned like that. |
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Thats right, typically some roofs are done like that, however I have worked with roofs before and understand their traits.
Here is an example of a real world roof that I have previously made, they do not interlock in the way you are thinking. Interlocking them will remove the graalian charm. Therefor im making it a priority to stick to the images as closely as possible, down to the RGB values. |
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I noticed the pen jutting out of the signs frame a bit and thought it would be cool to make this a kind of modern looking sign as a result. I'm not sure if this is what Graal kingdoms had intended but I think it could work for this purpose.
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The addition of the fountain pen.
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Illuminated compilation thus far from a cool angle
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looks awesome so far =D
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Woah :O Love it !
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Redwiz, how'd you get to be so awesome?
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Holyyyyyy **** you're good :O
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not bad
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Oh my gosh this is excellent :O
My one and only reservation lies within the dimensions of the roof. You're trying to follow the GK image as a direct model, right? That's nice...but.. translated into 3d the building looks so shallow. In my opinion you should make the roof extend to be twice as deep as it currently is to make it more of a box |
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