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-   -   Unholy Updates! (https://forums.graalonline.com/forums/showthread.php?t=85340)

SwimChao 04-27-2009 05:51 AM

Unholy Updates!
 
(4/27)

Hey,

Down at Unholy Nation we're busy really working to bring you all some fun. As a brief update (I want to leave SOME surprises)

o Seaport:

Seaport has become the main focus of the development team again, now that we have a fresh stable team of NAT and GAT.

-I'd like to cordially announce we'll be bringing a new fishing system to the server that will far outgame the Mining and Lumber systems. We will also be tweaking them all as such to adapt and to work in benefit for the overall condition of the server.

-I've said it before, but Seaport will be housing some new quests that should possibly be more fun for you all to work around with.

-Seaport will also be bringing some new NPCs/Weapons




The RPG system is still in the makings as well, it's just back burner of big dev projects.

WaDaFack 04-27-2009 07:09 AM

:O Interesting. Can't wait lmao.

Not to flame against you or your staff team but, why is *Joe, *Neener, *Bane and *doomboy001 still Developers? Yes, they brought good to UN before but not anymore, now there just there working on there own personal projects. They probably work on UN once in a while but are they really dedicated? Take the RPG system for example, Bane said he has been working on it for how long? 2years? Hah.

But on the other hand, good luck with these upcoming projects, Streety!

Rufus 04-27-2009 07:17 AM

Quote:

Originally Posted by SwimChao (Post 1487105)
-I'd like to cordially announce we'll be bringing a new fishing system to the server that will far outgame the Mining and Lumber systems. We will also be tweaking them all as such to adapt and to work in benefit for the overall condition of the server.

Hmm.. I'm actually looking forward to seeing what this is like.

napo_p2p 04-27-2009 07:17 AM

I thought this was an announcement of something that was just released :p. But, filling us in is good too. Good luck!

Darklux 04-27-2009 06:45 PM

Quote:

Originally Posted by SwimChao (Post 1487105)
The RPG system is still in the makings as well, it's just back burner of big dev projects.

The introduction of an RPG-System ruined Atlantis once, for example.
Are you sure that it is a step in the right direction?

SwimChao 04-27-2009 07:46 PM

Quote:

Not to flame against you or your staff team but, why is *Joe, *Neener, *Bane and *doomboy001 still Developers? Yes, they brought good to UN before but not anymore, now there just there working on there own personal projects. They probably work on UN once in a while but are they really dedicated? Take the RPG system for example, Bane said he has been working on it for how long? 2years? Hah.
Actually, they're all big hands in what I've been able to start and get done as a whole. For example, SZ has spontaneously come on to fix some of the major bugs that we haven't been able to nail. Rage helps me on a personal level with understanding certain things, etc. They all do their part in their own way.

Quote:

The introduction of an RPG-System ruined Atlantis once, for example.
Are you sure that it is a step in the right direction?
We had an RPG system once before. The idea is another little thing to do within Unholy Nation. It will be a special area (or areas ;)) where you can partake in the RPG system's content. I don't know how else to explain it. It isn't server wide though, so all it can do is help.

Elizabeth 04-27-2009 07:49 PM

sweet! it's going to be good ^^

MysticX2X 04-27-2009 09:37 PM

Hey, why don't you re-release horses again? It's clearly a better way to add gameplay again.

Elizabeth 04-27-2009 09:39 PM

Quote:

Originally Posted by MysticX2X (Post 1487197)
Hey, why don't you re-release horses again? It's clearly a better way to add gameplay again.

zz

Quote:

Originally Posted by Elizabeth (Post 1487189)
pretty sure that the removal of horses led to the massive drop in playercount


MysticX2X 04-27-2009 09:52 PM

Sub-Zero's been working on em for like months. He told me he was close to done in February. Now we're nearing May.:asleep:

Elizabeth 04-27-2009 09:54 PM

i've heard that one before

Rufus 04-27-2009 09:57 PM

Yeah man bring back horses, they practically saved Classic when they brought them back.

_Zelph 04-27-2009 10:40 PM

Quote:

Originally Posted by WaDaFack (Post 1487112)
:O Interesting. Can't wait lmao.

Not to flame against you or your staff team but, why is *Joe, *Neener, *Bane and *doomboy001 still Developers? Yes, they brought good to UN before but not anymore

You have zero clue on the length, breadth, and depth of what I've been working on. Zero!

Hold your judgment, please.

WaDaFack 04-27-2009 11:15 PM

_Zelph, you even told me that you only come on Graal to work on personal projects.

_Zelph 04-27-2009 11:39 PM

Quote:

Originally Posted by WaDaFack (Post 1487215)
_Zelph, you even told me that you only come on Graal to work on personal projects.

Your statement carries with it an assumption that personal projects are of no benefit to anyone. The only reason these projects are considered personal are because they are initiated, developed, and seen to completion by myself with little to no intervention or prodding by other staff members. Consequently, these projects are a manifestation of my PERSONAL creative endeavors.

Don't you see what I mean? I can spend months creating a huge, complex social system for Graal on the verge of release, writing nearly 10,000 lines of code while creating custom graphics and sound effects from scratch, and you categorize me with people who hardly even log on to Graal anymore?

Don't get me wrong. I don't like being in the spotlight that much, but if you want me to release an npc that changes your gani or spews a variant of a massively uncreative projectile that everyone has seen before, I can. Maybe I'll be categorized with the more active and beneficial staff this way, right?


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