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-   -   timevar3 (https://forums.graalonline.com/forums/showthread.php?t=85117)

fowlplay4 04-12-2009 10:16 PM

timevar3
 
Enable it for us non-Graal3D servers.

For some reason my clientside sync'd value decides to glitch when the Graal is resized.

My math..

stimevar = clientside timevar2 + (initial timevar2 from server - clientside timevar2)

Provides a close value that is accurate enough for its applications but is susceptible to the resize bug.

cbk1994 04-24-2009 10:55 PM

bump

Angel_Light 04-25-2009 03:01 AM

double bump

napo_p2p 04-25-2009 03:15 AM

Let's keep it to one bump per day :P.

One bump per day until we get timevar3!

fowlplay4 04-25-2009 09:06 PM

Great! Some support for this, it would really be nice to use it with those new format time functions ;)

Tigairius 04-25-2009 09:37 PM

I'd love to see this.

Pelikano 04-26-2009 10:18 AM

Quote:

Originally Posted by napo_p2p (Post 1486613)
Let's keep it to one bump per day :P.

One bump per day until we get timevar3!

:p

cbk1994 05-04-2009 05:59 AM

bump

cbk1994 05-07-2009 10:05 PM

How hard can this be to add?

fowlplay4 05-07-2009 11:07 PM

Maybe there's some hidden reason why it's not getting implemented for other servers :(

cbk1994 05-07-2009 11:20 PM

Quote:

Originally Posted by fowlplay4 (Post 1490112)
Maybe there's some hidden reason why it's not getting implemented for other servers :(

Then he should let us know about it :\

fowlplay4 07-15-2009 10:23 PM

We would like this important feature.

oo_jazz_oo 07-15-2009 11:18 PM

I would actually like this. -_-

Since timevar2 is off by about 20 minutes...it doesnt seem like it should be that difficult to release. >_>

Do we really have to beg to get a synced time variable?

Admins 07-16-2009 01:00 AM

timevar is synced, timevar2 is not. You can run a timeout and check when timevar is increased (each 5 seconds). May be the local timevar2 could be synchronized to the server timevar2 in the next version (using timevar), if it's not accurate anyway. It will not always be very exact though since the client will need to synchronize using some delay to avoid big time jumps.

Crow 07-16-2009 01:05 AM

Quote:

Originally Posted by Stefan (Post 1507637)
timevar is synced, timevar2 is not. You can run a timeout and check when timevar is increased (each 5 seconds). May be the local timevar2 could be synchronized to the server timevar2 in the next version (using timevar), if it's not accurate anyway. It will not always be very exact though since the client will need to synchronize using some delay to avoid big time jumps.

I suppose oo_jazz_oo was talking about the serverside timevar2 being off due to the clocks on the machines being off (I suppose that's the problem at least). There have been several threads about it already, maybe you can finally fix that :p


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