![]() |
Top Staff Positions - Insomnia Lives Again!
duh, maybe if I wanna hire people I should post under Hiring too.
So the Zombie Server's well under way, but I'm running out of things I can do myself. We got a small active staff, but we need more people who can make levels, graphics (especially tiles!), ganis, scripts (especially triggers, I don't get this newfangled GScript), etc. Umm, right now it's on the Not Even Visible tab? I don't really know how it works, I'm hearing you need gold to develop, but that's silly, gfxers don't even really Need RC if they got someone to upload, and there's an Online Tiler thingy for LATs...but the sooner we get it to the Classic tab the happier I'll be! But yeah, I'm comanager just so I can hire, I'm really just there to help out; Zibou's the owner, he's kinda stuck with it (^_^), but every other position's open, the tiler and scripter have turned down lead positions. Granted, I'd prefer to put people in administration who are good at administrating, but that's hard to gauge... For the rundown, http://forums.graalonline.com/forums...ad.php?t=84404 The earlier you sign up, the more you can change. Seriously, 'cuz I ain't standing for Drastic Revisions once stuff's been done, that's how Classic got bogged down. |
You guys are taking too long; Codein and Peo are NAT admins now
|
Quote:
|
Quote:
|
1 Attachment(s)
Well said Chompy.
Here's a summary though; we got zombies. Mobs upon mobs of zombies. When we get the gfx necessary for a lowres we'll be able to put about a quarter million zombies on the server no problem. We got shotguns and chainsaws. Working on a sweet weapon mod system that'll let you go crazy customizing. We got a map; see attachment for the old copy. The server's theme is Survival Horror - you're rescued from the zombie-infested wreckage and sent to an outpost, where you have to try and hold out against a world full of zombies with ammo at a premium (mostly by raiding the nearby ruins for usable Supplies). Play continues until only one outpost remains (eliminated players play as zombies until that point), then the zombies are killed off and play restarts, with a special prize going to the survivors. And naturally, we still need graphics, ganis, levels, more scripters, the woiks. |
If you ever get a functional tileset, let me know, I'll tile for you.
I was thinking the other day, why don't you make weapons with upgrades in the form of perks (sort of like CoD or Fallout). A laser sight on your rifle improves accuracy, boaring on the rifle barrel could mean you would use a higher caliber bullet, which would mean more stopping power. I'm no gun tech so I can't really expand on the idea, but you are talking to Terazel, so he should be able to give you more ideas. |
Quote:
The Devs have ultimate say on all of it, but the idea was, for example, a pistol has a set amount of modular upgrades such as extended magazine (+ammo), reflex optical sight (+aim, +accuracy), and laser/flashlight combo (+accuracy, maybe +speed). Say you turn your pistol into a secondary weapon, taking a rifle as your primary, you can take some of those modular items (ie: swappable) and add those to your new rifle (optic, lasersight) for boosted stats. As for stuff like barrel modification and maybe firing/trigger mechanism upgrades, that'd be like reward-based bonuses perhaps or big cash one-weapon upgrades for either permanent boosted stats or opening up extra upgrade slots. All tenative based on technical expertise and limitation, of course, but the idea is you can have your weapon that's not like the others. |
Yeah, the way I wanna do it is if you buy a shotgun, it costs x ammount; upgrading the ammo capacity costs y ammount, upgrading the accuracy costs z ammount. You can buy a Really Nice shotgun, and it costs x+(y+z-10%); it has the same stats as an upgraded regular shotgun, even down to having a couple upgrade slots already filled in, and it's a little bit cheaper than upgrading a regular shotgun because it's no longer as customizable. Say you decide you want to make a long range shotgun; you can't put as many range upgrades on a Really Nice shotgun as you could on the Basic Shotgun...
|
Ugh...math. I love lamp. :confused:
|
Okay, translation = "buy whatever, you won't get screwed."
Soo, any gfxers out there? Maybe some tilers? Codein and I can Try and do it all ourselves, but it'll distract from scripting... |
Quote:
|
Quote:
|
downloads/tiles/insomniatiles.png I think; it's incomplete, but it's not rocket surgery to make some more tiles. If we don't get anything better next week I'll make some snow tiles myself.
|
Quote:
Quote:
Quote:
I dont mean to be rude man, but your capitalization is a bit off, so are your sayings. Aren't you english/american? |
Quote:
|
| All times are GMT +2. The time now is 03:43 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.