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-   -   graal perspective? (https://forums.graalonline.com/forums/showthread.php?t=84055)

Liberated 02-06-2009 03:05 PM

graal perspective?
 
at what angle is the graal perspective exactly?? i always thought it was about the same angle as iso, but then not iso so to speak.

i'd like to know this for some stuff im making for graal.

Angelu 02-06-2009 04:16 PM

i think 45°
classic was a mix of top view and and 45°

Crono 02-06-2009 06:08 PM

I think the floor is 90° while everything else is supposed to be 45°. Depends on the tileset and character sprites, of course.

Aura 02-06-2009 06:45 PM

I tend to use the 45° rule

wild8900 02-07-2009 11:33 PM

Why did the cliffs and walls have a weird perspective to see all 4 sides but everything else didn't? I never got that...

Crono 02-08-2009 12:11 AM

Quote:

Originally Posted by wild8900 (Post 1464046)
Why did the cliffs and walls have a weird perspective to see all 4 sides but everything else didn't? I never got that...

Maybe they had an extreme angle or something.

Crow 02-08-2009 01:01 AM

Quote:

Originally Posted by wild8900 (Post 1464046)
Why did the cliffs and walls have a weird perspective to see all 4 sides but everything else didn't? I never got that...

They copied that from Zelda. Why the Zelda team did it back then, I don't know. Try googling that.

wild8900 02-08-2009 05:25 AM

Quote:

Originally Posted by Crow (Post 1464063)
They copied that from Zelda. Why the Zelda team did it back then, I don't know. Try googling that.

I bet google would be just as clueless as I am about this.

Angelu 02-08-2009 10:52 AM

i think because they got locked doors on the east south and west side
and in the 45° perspective you cant see them :O
they used a mix of topview and 45° from the first zelda

Liberated 02-08-2009 10:57 AM

okay, thanks for all the help, i learned that if its about 45degrees i should be about OK.


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