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-   -   Wand Updates! (https://forums.graalonline.com/forums/showthread.php?t=83250)

Tigairius 12-20-2008 12:18 AM

Wand Updates!
 
Wands on GK now have stats to help mages out a little bit. They also come with an exclusive casting time to balance the stats. Some wands will be better than other wands to help give rare wands some value.

The wand system will continue to be improved over time. :)

shrimps 12-20-2008 12:20 AM

I quite like it, my rod I always use has awesome stats. =]
+1 int, +25 Magic resist

Googi 12-20-2008 12:24 AM

That is zormite wand (Casting time: 2.799999952)

How about some rounding, man.

Tigairius 12-20-2008 12:25 AM

Quote:

Originally Posted by Googi (Post 1451135)
That is zormite wand (Casting time: 2.799999952)

How about some rounding, man.

Yes, in the archetype it is actually 2.8 but there are some problems with floats in the mudlib, will hopefully be fixed soon.

Maxo14 12-20-2008 12:30 AM

GK Gfx next?

CABAL49 12-20-2008 12:52 AM

Not really a problem but whenever I cast it says test above my character.

Googi 12-20-2008 12:55 AM

It doesn't seem to work with hotkeyed spells (in that "test" appears instead of the countdown bar). Also, even when /cast is used, the countdown doesn't seem to be noticeably different between wands with different casting speeds. I took a video of me casting Icestorm with both my fastest wand (Valentines Day Wand - Casting time of 1.649999976) and my slowest (Zormite Wand - Casting time of 2.799999952) and both spells took 28 video frames to cast (including the countdown bar), with the countdown bar lasting 10 frames in both cases.

shrimps 12-20-2008 01:09 AM

Shhhh don't say that, let them think it works.

Tigairius 12-20-2008 01:10 AM

Quote:

Originally Posted by Googi (Post 1451149)
It doesn't seem to work with hotkeyed spells (in that "test" appears instead of the countdown bar). Also, even when /cast is used, the countdown doesn't seem to be noticeably different between wands with different casting speeds. I took a video of me casting Icestorm with both my fastest wand (Valentines Day Wand - Casting time of 1.649999976) and my slowest (Zormite Wand - Casting time of 2.799999952) and both spells took 28 video frames to cast (including the countdown bar), with the countdown bar lasting 10 frames in both cases.

Could happen if you switch between wands using hotkeys, will have to look at it.

kia345 12-20-2008 02:13 AM

Quote:

Originally Posted by Googi (Post 1451149)
Valentines Day Wand

Holy **** it's spelled right now

Tigairius 12-20-2008 02:31 AM

Quote:

Originally Posted by kia345 (Post 1451176)
Holy **** it's spelled right now

Surprised someone noticed so quickly :p

shrimps 12-20-2008 03:12 AM

I've never really seen one (clickable wise) to notice. :(

Deophite18 12-20-2008 05:17 AM

I probably have one of the rarest wands. Stats are (Con+1) (Wis-1) (Int-3) Casting Time 2.5

Isn't that kinda bad for a rare wand?+1 stat -4 stat.

Shrimps has a +1 with no negatives? Or is the casting time really that different. Then again staff of Variety has casting time of 1.7 and it isn't rare at all.

shrimps 12-20-2008 05:21 AM

What wand is it Deophite18?
Personally I'd hate Con wand every time you used it , it'd nuke food a bit.

Deophite18 12-20-2008 05:23 AM

Quote:

Originally Posted by shrimps (Post 1451197)
What wand is it Deophite18?
Personally I'd hate Con wand every time you used it , it'd nuke food a bit.

Heart Wand
It's rarer than Wand of Lightning Arrows but pales in comparison when it comes to stats.
I think mine just actually went down in value instead of up LOL.
I still love it though cause it's pretty ;(
*shrug*

FenixTheBanished 12-20-2008 05:52 AM

Okay, Im all about *****ing and complaining as you all likely more than know, but seriously, send him a forum PM and just be happy we got a damn update, the party GUI and the fact that the wands have stats is pretty damn amazing, would this of ever happened with Bjorn, uh, No.

Even though I butt heads with you Tig, thanks for the update.:noob:

DustyPorViva 12-20-2008 06:11 AM

There's a difference between complaining and bringing forth problems with an update. Tig is the kind of person who takes criticism well and I'm sure he's taking notes of all the bugs so they can be fixed. This is a good thing. Just being 'content' that there is finally an update is how Graal ended up the way it is now.

shrimps 12-20-2008 06:23 AM

Yes, Fenix, I agree. Your wand which is REALLY hard to get, I mean damn near impossible, does have ****ty stats, almost everything is - and it was -15 cold or something. It had + resistance of confusion or something which is useless. It does need to have better stats.

DustyPorViva 12-20-2008 06:31 AM

I dunno... rare != powerful. Ya the whole negative things are bad but I don't think it should have above average stats either. Rare things should be rare because there are not many in circulation, not because they are better than the rest.

Deophite18 12-20-2008 07:13 AM

Quote:

Originally Posted by DustyPorViva (Post 1451210)
I dunno... rare != powerful. Ya the whole negative things are bad but I don't think it should have above average stats either. Rare things should be rare because there are not many in circulation, not because they are better than the rest.

Rare items should have more value than the more common items right?
Doesn't seem to be the case here. Although I am sure Tig has some meaning behind this. (I hope)
Maybe i misunderstood Tig's first post about giving rarer wands better stats since they were rarer. :O

DustyPorViva 12-20-2008 07:24 AM

Quote:

Originally Posted by Deophite18 (Post 1451215)
Rare items should have more value than the more common items right?
Doesn't seem to be the case here. Although I am sure Tig has some meaning behind this. (I hope)
Maybe i misunderstood Tig's first post about giving rarer wands better stats since they were rarer. :O

Their value is the fact that they're rare.

Googi 12-20-2008 07:27 AM

Quote:

Originally Posted by Deophite18 (Post 1451215)
Rare items should have more value than the more common items right?
Doesn't seem to be the case here. Although I am sure Tig has some meaning behind this. (I hope)
Maybe i misunderstood Tig's first post about giving rarer wands better stats since they were rarer. :O

In general rare items are better than common items, but the association isn't so absolute that the rarest item is the best item and the quality of items falls from there in exact proportion to the decline in rarity. For example, Thunder Sword and Talefung are both better than common swords, but Thunder Sword is a bit better than Talefung because you can get a higher Ogma blessing than you can a Leuc blessing, even though Talefung is rarer. The new wand stats aren't precisely proportional to rarity, but they follow the same sort of rough association that swords do.

Deophite18 12-20-2008 07:40 AM

Quote:

Originally Posted by Googi (Post 1451218)
In general rare items are better than common items, but the association isn't so absolute that the rarest item is the best item and the quality of items falls from there in exact proportion to the decline in rarity. For example, Thunder Sword and Talefung are both better than common swords, but Thunder Sword is a bit better than Talefung because you can get a higher Ogma blessing than you can a Leuc blessing, even though Talefung is rarer. The new wand stats aren't precisely proportional to rarity, but they follow the same sort of rough association that swords do.

Yeah i get it, it just sucks that my once "rare" wand has depreciated in value.
It's still pretty though :p

Nature2 12-20-2008 10:17 AM

Well Deophite, now you have 2 rare things, the Heart Wand and Con Wand :)

Felix_Xenophobe 12-20-2008 10:59 AM

Quote:

Originally Posted by FenixTheBanished (Post 1451203)
Okay, Im all about *****ing and complaining as you all likely more than know, but seriously, send him a forum PM and just be happy we got a damn update, the party GUI and the fact that the wands have stats is pretty damn amazing, would this of ever happened with Bjorn, uh, No.

Even though I butt heads with you Tig, thanks for the update.:noob:

CRYPT EXP SUCKS LOL OMFG I WONT GO IN THERE EVER AGAIN WORST HALLOWEEN IN GK HISTORY


on topic: it's a nice update. nice to see some stuff happening

shrimps 12-20-2008 12:47 PM

Crypt is permanent, or so I'm told. I don't think it falls in Halloween category. o.o

Tigairius 12-21-2008 12:47 AM

Fixed stats on the Sceptre of Darkness.

FenixTheBanished 12-21-2008 01:09 AM

Quote:

Originally Posted by Googi (Post 1451218)
In general rare items are better than common items, but the association isn't so absolute that the rarest item is the best item and the quality of items falls from there in exact proportion to the decline in rarity. For example, Thunder Sword and Talefung are both better than common swords, but Thunder Sword is a bit better than Talefung because you can get a higher Ogma blessing than you can a Leuc blessing, even though Talefung is rarer. The new wand stats aren't precisely proportional to rarity, but they follow the same sort of rough association that swords do.

I have to disagree, Talefung with a Govannon blessing (which has no resistance possibilities atm) gives you the chance to poison and also use weapon magic 24/7. There are 2 Talefungs and 1 Angelblade, their ability to poison + have another blessing makes them the best weapons in the game. But with the wands, the difficulty to find them should be factored into the stats. For items such as like Valentine's Wands or w/e arent necessarily difficult to find in the manner of them dropping from a monster, but in the fact that its just an old item. I think theres a difference.

Googi 12-21-2008 05:11 AM

Quote:

Originally Posted by FenixTheBanished (Post 1451351)
I have to disagree, Talefung with a Govannon blessing (which has no resistance possibilities atm) gives you the chance to poison and also use weapon magic 24/7. There are 2 Talefungs and 1 Angelblade, their ability to poison + have another blessing makes them the best weapons in the game. But with the wands, the difficulty to find them should be factored into the stats. For items such as like Valentine's Wands or w/e arent necessarily difficult to find in the manner of them dropping from a monster, but in the fact that its just an old item. I think theres a difference.

Weaponmagic doesn't do anything, man.

Obs311 12-21-2008 09:45 AM

Quote:

Originally Posted by Googi (Post 1451393)
Weaponmagic doesn't do anything, man.

Let me show you what happens when I punch someone without holy possession of Govannon ( no weaponmagic ), and let me show you what happens when I punch someone with holy possession of Govannon ( weaponmagic )

Ask a few people about that, it is its own element in a weird way.

Mousymee 12-21-2008 09:50 AM

Quote:

Originally Posted by Googi (Post 1451393)
Weaponmagic doesn't do anything, man.

I didn't know googi could epic phail, weaponmagic is the reason people prep a weapon gov...it most certainly does damage. Not only that, weaponmagic can't be resisted so to say a thunder sword is slightly better than a talefung is lulz

Googi 12-21-2008 10:44 AM

Quote:

Originally Posted by Mousymee (Post 1451431)
I didn't know googi could epic phail, weaponmagic is the reason people prep a weapon gov...it most certainly does damage. Not only that, weaponmagic can't be resisted so to say a thunder sword is slightly better than a talefung is lulz

This is news to me, but makes me wonder why anybody would be interested in Leuc blessings, as they clearly are, since if this is the case it would mean Leucetious is obsolete.

shrimps 12-21-2008 01:07 PM

I use IFS and Leut blessings.

kia345 12-21-2008 03:31 PM

Quote:

Originally Posted by Googi (Post 1451437)
This is news to me, but makes me wonder why anybody would be interested in Leuc blessings, as they clearly are, since if this is the case it would mean Leucetious is obsolete.

Aside from Sigil, there's not many items with lightning resistance (There's a few wands too), and the only people who really bless high gov are inactive/too lazy to bless

Googi 12-21-2008 10:34 PM

Quote:

Originally Posted by kia345 (Post 1451459)
Aside from Sigil, there's not many items with lightning resistance (There's a few wands too)

Yeah, that's what I had believed, but what they're saying is that the "weaponmagic" attacktype has no items that resist it, which would make all other non-status attacktypes inferior.

(By the way, I've had it written on my site that weaponmagic only let you deal more damage to giant monsters like T-Rex, etc. and nobody ever said anything to me about it.)

Also, even though I used a bad example, what I said about rarity and usefulness not being directly proportional is still true. Flaming Sword is better than Ice Flaming Sword, which is rarer, since fire is a better attacktype than ice with half the server following Bile. And even if ice were better, it would just mean that Ice Dagger is better than the rarer Inferno Dagger.

Draenin 12-22-2008 03:30 AM

Quote:

Originally Posted by Googi
Flaming Sword is better than Ice Flaming Sword, which is rarer, since fire is a better attacktype than ice with half the server following Bile.

There are a lot more items with high fire resist, though. With Brigid's shield on and a PMoP, I get close to 60 fire resist without breaking a sweat. Add a level 107 fire protect scroll on top of that and it gets to be around 75. I can't usually get anywhere near that with cold because there are no items with a substantial amount of cold resist on them. From my observations, here's what the server looks like overall...


Most common high resistances:

1. Physical (It's on pretty much all armor.)
2. Fire (PMoP, Govannon, Brigid's Shield, Capes, Fire Resist Spell, Demon Stone, Demon Shield)
3. Magic (Elronds, RDA / BDA, Fragments, Adamant Rings, Magic Resist Spell, Balor)
4. Cold (Bile, Ogma, Ice Bracers, Ice Shield, Cold Resist Spell, Forgotten Frost, Immortal Frost)
5. Lightning (Gale, Chainmail of Electricity, Brigid's Shield, Lightning Resist Spell, Leucetious)
6. Poison (Large Pirate Belt, Glok Belt, Poison Resist Spell, Bile)
7. Drain (Bile, Brigid)
8. Death (Bile, Brigid)
9. Life Stealing (Bile, Brigid)
10. Fear (Bile, Diancecht, Balor)
11. Confusion (Aengus, Diancecht)
12. Blinding (Diancecht)
13. Depletion (Brigid)
14. Paralyzation (Rings)
15. Slow (Rings)


(Near the end, it kind of gets hard to determine which ones are used the least.)

Googi 12-22-2008 04:06 AM

Quote:

Originally Posted by Draenin (Post 1451597)
5. Cold (Ogma, Ice Bracers, Ice Shield, Cold Resist Spell, Forgotten Frost, Immortal Frost)

Bile resists cold too. With Bile Holy Posession + Protection from Cold, you can get pretty high cold resist before you even put on any equipment.

But like I said, it doesn't matter either way.

Draenin 12-22-2008 04:10 AM

Quote:

Originally Posted by Googi
Bile resists cold too. With Bile Holy Posession + Protection from Cold, you can get pretty high cold resist before you even put on any equipment.

Thanks for the correction. I'll re-rank cold on my list, too.
Quote:

Originally Posted by Googi
But like I said, it doesn't matter either way.

What doesn't matter? Resists? Resists certainly matter. You're right about usefulness not being tied to rarity, but usefulness and resists, bonuses, and so forth definitely go hand-in-hand.

Ziro_of_the_Turks 12-22-2008 04:38 AM

Quote:

Originally Posted by Googi (Post 1451523)
(By the way, I've had it written on my site that weaponmagic only let you deal more damage to giant monsters like T-Rex, etc. and nobody ever said anything to me about it.)

I remember talking to you about the whole weaponmagic situation, but I just accepted what you said as truth because you're Googi :frown:

I want the real Kaimetsu back! :cry:


Edit: Also, Drae, couldn't your list have been better sorted? It seemed like magic resistance is only from really rare expensive items, where as some resistances you listed are on easier-to-acquire items. I 'm not sure though, so do correct me if I'm wrong. Anyways, I think that's what's most important- how difficult it is to get these items.

Obs311 12-26-2008 08:57 AM

Quote:

Originally Posted by kia345 (Post 1451459)
Aside from Sigil, there's not many items with lightning resistance (There's a few wands too), and the only people who really bless high gov are inactive/too lazy to bless

Is that so? ;)


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