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Dev overview
Here's a brief outline of what we've been planning and working on. This is your chance to object or pose any questions/concerns. Hopefully I can clarify everything as much as possible. Keep it friendly.
Sections will be marked depending on the state they are currently in. For example, {D} - undergoing development {X} - complete {B} - brainstorming stages Please note: sections marked with {B} are merely ideas on how it should work and are not set in stone. ---------------------------------------------------- {D} New overworld
{D} Gang System
{B} Jobs
{D} Boats
{B} Quests
I know I am forgetting some stuff and will add on as I remember. This thread was made to not only to inform you, but to help me record and finalize all plans. |
I like most of the ideas here. The biggest things that stick out to me are in trading. I like that you are forcing trades to be done in one place, rather than being able to somehow send items anywhere at any time. However, I believe disabling the dropping of items would be silly. Imagine you're in a business, and you want to drop some minerals to some stockers or something. Yes, you could go through some storage bin or something, but I think it'd be much more beneficial to simply leave the drop trade as-is.
EDIT: Perhaps disable dropping of guns. |
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This sounds so damn nice! lol.. Good luck everyone! :D
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Do something with the beach area,
Like actual waves, crabs, birds, etc. Make the tide come higher during the day. Stuff like that. |
I'm loving it =P
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I didn't really add much about the systems that are being worked on by Andy on Era Dev. But I guess I will mention a few even though he's already posted about them I think
Guns
Item window/GUI Have both been remade. The item window makes it really easy to organize the items because you can place them where you want. The GUI is also very simple and convenient. |
So, basically there will be a hotkey for secondary weapons?
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Screenshots of the item menu? The one I saw on Era Dev/in the screenshots was not very easy to use.
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Sounds good, now can you pull it off?
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departments :'(
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2 Attachment(s)
of course...
You see... there are not enough houses/departments for the whole Era... and the ones that exist, are EXTREMLY expensive. so why not use the following buildings to use the department system again? Attachment 46681 Attachment 46682 so, my point is that we should add this departments back... :D |
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