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Do you customize pics1 to your needs?
Basically, do you make custom tiles from pics1 so you can make better levels? I find that any time I make a level, I end up making some sort of custom tile to fix a tile error or such, or simply using an already customized set.
Sometimes I just make minor edits to fix tile errors, sometimes I make a minor tile to fix an awkward tile combination, sometimes I edit an already existing tile a little to fill in some 'blanks', and sometimes I do full custom works to just make my level look better than it would without it. In the end, I can pull off things you just can't do with pics1, and I think my levels benefit from it(otherwise I figure my levels would look pretty ****ty). So, do you do this at all? edit: you know, I don't think it'd be a terrible idea if people posted custom tiles they use so others could benefit. |
You rarely ever see custom graphical fixes anywhere. Crono started using them, but sometimes you just can't make a decent fix :P
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When I used to make levels sometimes Id end up using quite a few images to fix/change things that the tileset could not accomplish. I also had the tileset I mainly worked on customized at most times.
I used to, Wan does, as well as Crono. Hell its a thing anyone does with pics1 when they reach that level of creativity with levels. I mean if you used to be a little server scavenger like me I used to pick up some good tiles. I don't know why people just don't post their mods. And I'm not talking about like changes in the grass. |
I used them so rarely that I'll say no. I always believe that if you can't do something with pics1 then you're not trying hard enough. I can see replacing certain tiles because they're actually mistakes in the tileset, but outside of that, no.
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Well I've seen Wan's tileset he uses to level and it hardly looks like pics1 anymore, heh. It's a pity though, he has saved it in the past in gif, which has compressed it pretty poor. It'd be a pain in the ass to restore it back to better quality.
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The only time I've ever customized pics1 was for a server I worked on years ago, I changed a tile to have a black background, not a grass background. Would have been even better if tile layers had worked (or I knew about them :blush:).
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Wan kept telling me to do it back in 2005, however I never actually did until 2007 when I was working on classic for a short while. Rufus and I had added some water corners on cliff tiles to make a pretty little waterfall puddle in the middle of a big cliff, it was pretty nice.
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I think that you are just and easy unable to create a modern playerworld (no iam not talking about era, just modern compared to 1.41 and early 2001).
Rights now the biggest problem of graal is, that you are unable to create a playerworld without a lot of effort (many gfxers, coders), this was alot of better in 1.41 and early 2001. |
I've only blacked out a few corners and added corners for things that I felt needed it.
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I stated my opinion that the pics1 served with graal are no good basis for a modern playerworld, as they lack alot of tiles which need to be added manually to achieve a higher freedom for the level designer. |
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The topic is "do you customize pics1", I asked the question if its possible to create a competetive pics1 using server without doing this?
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I started with just doing slight modifications to tiles already on the tileset by rotating them, after some fun with this I progressed by taking print-screens of the editor and actually started making tiles to make the level look better. I always add custom tiles to anything I'm working on now!
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