![]() |
Players invisible to NPCs (monsters, pets, etc.)
NPCs that would normally react to the presence of player in the surrounding area (like monsters and pets, and it seems possibly also the Bomboria guards) no longer do so. This probably has something to do with the new clothing system.
|
As if the monsters could kill anyone anyways.
|
no, its doing it on un too .
plus its probably doing it on gk cause of the suckyness |
There seems to be some problem wit hthe mudlib because after it's update several things don't work anymore.
People can't fight eachother on Main only and the eating animation disappeared. But as far as it concerns the graalscripts none of these were changed and the clothing system is not connected to that, too. |
also, my ep counter on the side of my screen on un disappeared
|
Quote:
|
Quote:
|
please take some time to notice that i dont care?
|
Well then don't post in here if your going to spam.
|
Same could be said for you Ravenblade.
Also, monsters in the treasure maps still attack players. |
It's a problem with the players[] array (script engine modifications), will be fixed tomorrow. We have changed the monsters to use some new GS2 stuff to work correctly, the pvp things will be fixed tomorrow then.
|
- Players pushing other players is also broken, though its probably a related bug to your current topic/reply about the broken script.
- Players Eating grape_juice item when they should drink it. - RPG Messages in the bottom right corner of the screen vanish when you step onto another level (A-1 to A-2) for an example. - Pushing players that move a few seconds after can get thrown into a wall, again probably related to your broken scripting. - you could fix those boats being able to sit over the dock completely to while your working on movement things and player stuff. - hold weapon attack key down and using arrow keys to swing does not execute smoothly anymore as it used to, most of the time. (could be me) - Spells with a bullet effect that explode on impact do not explode on bomies and players like they are supposed to do. - Click to cast enables charged wands to be casted while on gocarts and zeplins. - Skii's can be used with combination of zeplins to travel over walls while "walking" or using a walking like gani that the game has. Combines great with charged wands to farm the dungeons for beasties. |
Torches, item numbers, and market table tops seem to disappear if you enter and exit a level so many times.
Also, I believe Graal uses more resources still than it should. I could be playing it, then if I load up my own music with let's just say Winamp, Graal starts to run choppy. |
Quote:
|
About "RPG Messages in the bottom right corner of the screen vanish when you step onto another level (A-1 to A-2) for an example":
I noticed this too, has this been added recently? It's in the messages-script, but I am wondering if there was some reason for that. It's sometimes breaking quests or similar because it's not dislaying a message when you are warped at the same time. |
Everything should work fine again.
|
Quote:
|
when i open windows media player, i cant even move im so laggy
|
Quote:
|
Quote:
|
Quote:
Quote:
|
Quote:
|
Yes, please remove the messages thing. It's VERY annoying for people who use /ksay, and especially annoying with quests (I did not see that someone found the escort I was looking for, I searched for another 10 minutes before giving up)
|
Apparently summon avatar doesn't work still.
|
| All times are GMT +2. The time now is 07:07 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.