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-   -   disableSword(); && disableGrab(); (https://forums.graalonline.com/forums/showthread.php?t=79487)

Angel_Light 04-21-2008 02:26 AM

disableSword(); && disableGrab();
 
Two functions that should exist.

disableSword() should get rid of the sword altogether. Means no Slash and no attack in front of the player

disableGrab() Basically needed so players can't lift bushes and such. maybe if we're allowed to set the glovepower to zero is another way.

cbk1994 04-21-2008 03:24 AM

Just make a custom movement system. I agree these would be nice though.

Angel_Light 04-21-2008 01:40 PM

I don't want a way to work around. I just want to disable these. Cause there are other parts of the default movement system that get disabled when all I want is the sword and the bush thing. :P

Inverness 04-21-2008 02:29 PM

I think it would be nice if the default system was made scripted instead of hard-coded, so it could be customized or removed completely.

Crow 04-21-2008 03:08 PM

Quote:

Originally Posted by Inverness (Post 1387062)
I think it would be nice if the default system was made scripted instead of hard-coded, so it could be customized or removed completely.

DING DING DING! This way the good ol' bug that was introtuced in v4 and is still not fixed could be fixed :D

Aleron 04-21-2008 07:43 PM

Quote:

Originally Posted by Inverness (Post 1387062)
I think it would be nice if the default system was made scripted instead of hard-coded, so it could be customized or removed completely.

Not enough is hard coded at the moment, which is why there is so much lag.

cbk1994 04-21-2008 11:02 PM

Like I said, I agree with you, but for now your only option is custom movement, there are some systems that try to replicate that people released, I think Zero might have.


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