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disableSword(); && disableGrab();
Two functions that should exist.
disableSword() should get rid of the sword altogether. Means no Slash and no attack in front of the player disableGrab() Basically needed so players can't lift bushes and such. maybe if we're allowed to set the glovepower to zero is another way. |
Just make a custom movement system. I agree these would be nice though.
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I don't want a way to work around. I just want to disable these. Cause there are other parts of the default movement system that get disabled when all I want is the sword and the bush thing. :P
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I think it would be nice if the default system was made scripted instead of hard-coded, so it could be customized or removed completely.
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Like I said, I agree with you, but for now your only option is custom movement, there are some systems that try to replicate that people released, I think Zero might have.
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