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Kingdoms...
Do we have too many with the current playercount?
My answer to that is yes. Maybe its time we eliminate 2 of the kingdoms. This will not only have 3 left but will make them more active. As is the two kingdoms most active are CP and Forest but having a 3rd one around would make things intersting. |
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I don't think this is such a good idea. The reason there is 5 different Kingdoms is to get people a varity. A choice of how to RP. But since only really CP and Forest actively pracitce RP these days I guess that doesnt matter. But still no, because either way. 2 leaders are getting screwed.
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I have already ran this idea past Bjorn and Stefan, they said no. So uh, sorry bud your all out of luck.
I agree though, it is a good idea. Even making say Dustari and Samurai 1 independant nation. And Forest and ZR one independant nation. It would work well imho. |
yea not necessarily delete any, but merge a few like oasa said
but regardless, being 1 of 5 active memebers in a kingdom just means theres more people to pk i think the real issue is getting rid of pmode! |
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maybe after you pass level 75 you get taken out of pmode? saves the noobs..
and plus if youre over level 75 running around in pmode youre just a big chicken anyways |
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And have two islands with no kingdoms? Not to mention that the people in the abolished kingdoms who aren't willing to take this would just splinter off and maintain their kingdom "unofficially".
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leave the islands the way they are, the two kingdoms could just be such good allies its melded into 1 guild
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i was originally gonna say level 50 but thats besides the point, on most servers its just a big bloodbath.. which is the way graal should always be-- watching level 110s running around in pmode... its just sad
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Besides... we have way too low of a playercount. The more practical solution is to get that playercount back up- not to give up (unless a replacement for GK comes out ) |
the only thing players can do to raise the playercount is to play. we need more dungeons and monsters imo. also more items with varied stats (not saying better items)
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If players decide that they want to merge kingdoms, they can, and then the king can just kingdom leave after the merge happens and no one would be in the kingdom, then maybe it would be ok to delete that empty kingdom, I don't know if I like this idea though, Ravenblade.
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then how about merging a few of the deader kingdoms. You can utilize both kingdom islands. One for the merged kingdom and maybe one for multi-kingdom training. like we could put a castle on it, etc and kingdoms can just train on it for when war comes.
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I'm not even sure why the kingdoms are a matter of interest for players anymore. They don't provide anything - ask a member for something and I'm sure you'll get a line of lip or laughed at, even if you're only asking for advice or directions.
Now with FAQs they're even more meaningless than before. This is frustrating for me because I'm trying to develop my kingdom to present the player with more options, and essentially provide them with reasons to not only be in the kingdom - but to create a community. The reason it frustrates me is because I'm offering players a chance to voice their ideas or even suggestions based on what they do and don't like about Graal Kingdoms as a whole, and hear hardly a hoot. It's like the players want to have fun, but they're not even sure what fun is... lol |
The problem with trying to offer your kingdom more is that you would need something totally new that they can't get on main (besides making a house).
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Good news, I'm not. The problem is they weren't asking opinions - I am, and another great thing about me is I'm not a ball of foreign language and cultural mishmash... and I come in five different flavors. |
I'd like to start GK again, I quite after 2-3 weeks of gameplay.. theres just nothing to do, just; Mine, eat, level.. it gets quite boring. I like Stephan's idea; I think it'd help others like me, who get bored easily, somehow latch on.
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I doubt that Fayt.
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you guys are a bunch of goofs
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Instead of removing things that have been around for years and are somewhat tradition, how about try improving the playercount with fresh ideas instead of diminishing the old to cater for the current? http://img242.imageshack.us/img242/3...ugemoteso6.gif
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forgot about agility... TOO BAD IT DOESNT DO ANYTHING
or does it? either way, half of the skills actually do nothing rofl |
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