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-   -   Suggestion: Proxy Limitation (https://forums.graalonline.com/forums/showthread.php?t=77965)

Bp852912 12-17-2007 11:45 PM

Suggestion: Proxy Limitation
 
This thread is about a suggestion about Proxies.. :/

These mines are simply annoying, allowing others to get easy kills anywhere there plantable. Before, they weren't much of a problem, but up until recent times, they've been a pain. I've been stacking up deaths off these.. Mostly off ones installed in random locations and under Hover Bikes.

I believe, as others do in-game, there should be a limitation on how many you plant. (If there isn't one already) -- Or some sort of team limitation, so the whole team can lay down a fixed amount of proxies and no more.

The fixed numbers I came up with were..

10 Per Player
50 Per Team

That way, most of the players on each team are able to place proxies, but without going 'over.'


So, there it is.. Limit the amount of proxies placable..

Dante55555 12-17-2007 11:46 PM

I'd rather just have them visible again.

Bp852912 12-17-2007 11:48 PM

Quote:

Originally Posted by Dante55555 (Post 1364278)
I'd rather just have them visible again.

That works too, they've just been really annoying recently

pooper200000 12-17-2007 11:53 PM

Actually I love Dante's idea. I heard it was more interesting when they were visible anyway :)

Bp852912 12-17-2007 11:55 PM

I would of followed your old idea, but the problem is, there not just being installed by doors/hooverbikes, there in random spots too. >_<

Dante55555 12-17-2007 11:56 PM

Quote:

Originally Posted by pooper200000 (Post 1364281)
Or you can get a grenade and blow them all up? Mortars work just as well? While they are cheap it seems stupid to set a limiation on them..

How, if you can't see them?

It seems stupid to run around throwing grenades over and over. Proxis were a lot more fun when they were visible.

pooper200000 12-17-2007 11:59 PM

See edited post..

Dante55555 12-18-2007 12:02 AM

Ah. Well Huwajux and I both agreed on it and he asked why a system that didn't have a problem and actually worked was changed...we didn't get an answer.

pooper200000 12-18-2007 12:03 AM

I always though it was because Vulcan didn't want the gfx or scripting he did for the mine/mine detector to be deleted. :p

Dante55555 12-18-2007 12:05 AM

If Bps idea was implemented Proxi King Kds Xanadu would be no more. 10 a player? It takes at least 4 to kill one person...the 100 restriction was bad enough let's not make it worse.

Bp852912 12-18-2007 12:06 AM

Either way, someone should Change/Fix it. :/

pooper200000 12-18-2007 12:24 AM

I like putting down like 10+ to take out bikes+ their riders and 30+ for the mechs on Gwars.

xAzerothx 12-18-2007 12:36 AM

Boo hoo, you're dying a few times. If you don't like dying by proxies there are some classes that can detect them.

Bp852912 12-18-2007 12:38 AM

Quote:

Originally Posted by xAzerothx (Post 1364298)
Boo hoo, you're dying a few times. If you don't like dying by proxies there are some classes that can detect them.

No one needs your ****ty feedback and nor is no one whinning.

pooper200000 12-18-2007 01:48 AM

You don't have a response to my enjoyment. Why should I not be able to do that? especailly if they were visible it would be a better way to solve this.. problem. Also yelling at Azeroth is not going to help achieve what you want.


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