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Pretty pretty bad lag.
Over the past week or so myself and quite a lot of others have been experiencing some pretty bad lag on most servers. Servers I've seen pretty bad lag on include Classic, UN, and Kingdoms.
I know it's not just me, so there must be something. |
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Ehh it's always Zodiacs fault.
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The UN lag thing has been known for a while. I havent seen it though in a while but sub zero did announce he was trying to find whats lagging UN a while back.
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Ok Will try to keep an eye on Zodiac to make sure that it's taking less memory. The other servers should be ok though.
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You should try to get a better server maybe :0
Zodiac has a really complex system and lots of nice features which have to take up alot of memory i think :0 |
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its usually bad code which does. |
Exactly. A server can have a ton of nice systems, and not take up that much memory. It's all about how it's coded and how well it communicates between serverside and clientside.
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I would like to know what kind of server plan/info GraalOnline uses.
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Their own machines. That's where people got the joke "Stefan tripped over the wire" or "Stefan spilled his coffee" |
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Whats up with you guys? You totally forgot the pizza one D:
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I heard, vaguely, from Stefan that he actually DID have a plan, which is why your playerworld is put up immediatly when you pay for it.
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=D They could own it and do that, but in shell-script. So the 'plan' might be just they own it and can do whatever, just as it could be they rent a dedicated/shared server and run the shell-script. My assumption is they own it. |
Hm, I would like to have this cleared up by Stefan. Because I can really recall something in the direction of a hosting company in 3D RC chat
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rofl Lets not bring those old jokes back guys, those got so annoying. Whenever there was a problem with Graal it was "Stefan tripped over the wire" or "Stefan spilled his coffee". All are classic but still quite annoying.
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bah, anyways, on topic:
RC has been lagging a lot lately :( |
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Both me and Codein have been experiencing problems with RC lag from time to time. And we live miles apart so... |
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And NC disconnects TOO FAST for me now, so I have to update the script I work on like every 1-2 mins to keep it alive =/ |
I've only been experiencing lag while on my client, not my RC. At least not most of the time.
Sometimes it'll just boot me off after waiting maybe, two minutes for my text to appear in the RC window, and display the message from the last time someone disconnected me. |
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I've been getting horrible lag, especially when loading new tilesets. I'm getting little bits of lag here and there on Classic too which iv'e never had before.
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