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-   -   Okay, kingdom showdown event thing (https://forums.graalonline.com/forums/showthread.php?t=77771)

Googi 12-01-2007 09:03 AM

Okay, kingdom showdown event thing
 
3 Attachment(s)
This is something I've been working on. There are five flags, each one representing a kingdom. When you start the event, you get assigned to one of the five kingdoms (it can be random, of your choice, or based on kingdom membership, depending on how options are set). Then you spawn somewhere around your kingdom's flag in a dungeon (right now there's only one dungeon, but more can be made since they're easy to create, also, maybe players can make their own dungeons and submit them). When you grab another kingdom's flag, it changes to the flag of your kingdom. The first kingdom to make all five flags theirs wins. Like in that other game on that other server or something.

You fight each other in the dungeon by grabbing items to fight with. There's stuff like swords, heavy rods, and also lightning and bullet walls that you can pick up and carry. Once you throw them they start doing their thing for 30 seconds or so and then they disappear. Once you pick up a weapon, it's automatically equipped, and you can't store weapons. If you pick up a new weapon, you have to find the one you had before lying around somewhere to be able to use it again. Of course, you can't use your own weapons.

Since this is intended to attract new players, your stats are meaningless in the dungeon, everybody is set to a certain speed (but there's a potion you can grab to get a temporary speed boost). Also, the HP system isn't used. Instead, everybody has a certain number of "hits" and once they're hit that many times with something, they die and have to wait a while before they can re-enter.

Some other things:

Options will include:

Choosing the map, choosing which weapons are allowed, which teams are enabled/disabled (because there's not always enough people for five teams), and how teams are assigned.

Other features:

- High score list that keeps track of who's the best at killing people with what.
- Short-term individual win/loss records that keep track of how many times a person's team has won, so that by playing multiple times a single winner ultimately emerges (this is how CS events were held on 2K1).
- The commands to set options and start the game can be invoked by normal players by having 50 percent of the players say the command when there's no EM around (events on 2K1 were like this).

So yeah, I'll talk to Bjorn sometime soon about getting debug access so I can put in the scripts.

Map and screenshots attached. Flag GFX probably not final.

Discuss this.

Tigairius 12-01-2007 09:24 AM

Nice ;)

Mousymee 12-01-2007 09:38 AM

Sounds like it'd be pretty fun

dNeonb 12-01-2007 03:35 PM

Pretty nice.

Btw. you don't have to script a highscore, it can be included to the highscore boards located on events island.

Stephen 12-01-2007 05:20 PM

It might be nice if your dungeon was laid out a little more systematically... sort of quarter-piece reflection of one and other.

cyan3 12-01-2007 05:29 PM

It looks interesting.

Sheen_the_mage 12-01-2007 07:09 PM

Reminds me of pokemon diamond/pearl.

Conqueror 12-01-2007 08:43 PM

Haha oh man, thats a pretty epic layout there. I like this idea.

ViperZakuto 12-01-2007 08:45 PM

you should also put a capture the flag option in this dungeon. Make two teams, and you have to grab the enemies flag and return it too your flag to gain a point. if you die with the flag it will rest where you were killed. the team that killed the person with there flag would then have too take it back to there base. you should also be able to set a score for this =D.

There could also be a little minimap that shows where your flag is currently located. Not the other teams flag though.

you could aslo do king of the hill

Where each place that has a flag is a base. when you enter a base you will have to keep the other team out. If you stand in it for say 30 seconds the base becomes yours. Once that base is yours you get a point. During that 30 seconds if a person from another team walks in the base the timer freezes until you kill that person. The team with the most points at the end of the round say 5 mins. Will win. Or you could do it so that the team with the most bases at the end of the 5 mins wins =O

Crimson2005 12-01-2007 09:25 PM

I would play this.

Googi 12-01-2007 10:44 PM

Quote:

Originally Posted by ViperZakuto (Post 1361654)
CTF, king of the hill, etc.

I have plans to make more Zone/2K1-esque games, but I'm not sure whether to make and release them all at once, which will give more promotability, but also risk reducing the quality of each individual game by resulting in players being spread too thinly between them (at least after the initial release). I'm inclined towards just doing this and then only doing the other games if this is successful, because if this game (based on the most popular of Zone's games) is unsuccessful then chances are that the other ones wouldn't be successful either.

ViperZakuto 12-01-2007 10:55 PM

very true, but you have to have more than 1 active EM to make this a success. Unless you make it open without EM's. I don't think it should have to be run by an EM, but they can if they wish. Would be nice.

Googi 12-01-2007 11:07 PM

Quote:

Originally Posted by ViperZakuto (Post 1361672)
very true, but you have to have more than 1 active EM to make this a success. Unless you make it open without EM's. I don't think it should have to be run by an EM, but they can if they wish. Would be nice.

I said that there wouldn't have to be an EM. I'm talking about the players spreading themselves out between the games.

ViperZakuto 12-02-2007 08:10 AM

oh sorry i guess i missed that part =/

pooper200000 12-02-2007 03:40 PM

It almost sounds like iricia on zone ;)


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