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idea
i had a brainwave bless me.
well was thinking about class skills/points or example 10 kills with commndo class gets you 1 class point for commando 10 class points with commando gets a commando skill called "commndo roll" which is a basic roll in any direction 50/100 CPs would get more advanced skills,which would proberly suite the main weapon for that class. i would like feedback/ideas on this :) |
...why?
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something to work at.
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pretty good, it's just that the classes don't really have many "skills" to get :/
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I like the thought, but how would you push to use them, or how would you use them?
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uhh i guess they could be set to buttons permanently or set them yourself
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Skills? Muramasa throw. Yes.
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No.
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Well that is a good idea but what about other classes? Anyways maybe we could just like make those points some kind of EPs in a way so that you can buy "prizes" but maybe adding more power or guns and stuff like that but I would like rolling everywhere but there should be a limit to the rolls... Try making 100 rolls in a row without being dizzy IRL
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actually this is a good idea. I think though we could extend it to where you have a list of skills you can purchase for say combat roll could cost 75 skill points to purchase but you wouldn't be allowed to have anything equipped but a combat knife while doing the roll.
TO further show...medic could get a more powerful healing ability that maybe affects a small area but limit the use to like once every say 15 minutes. With every rank you make you could get 1 free skill but not powerful ones..like the weaker ones. |
LOL Then I want the beam thing on gwars as a skill :o, LET THE FORCE BE WITH YOU...
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Sorry, but no, the beam would literally destroy Iricia with lag. Imagine 40 people using it at once, total destruction.
I think only melee weapons should get skills, it's hard to get skill with guns (other then better accuracy but you can't really add that to a game like this) but melee weapons, I can see that. |
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maybe shooting sidewards could be a bought skill for guns ( like scifi but ith all weapons.
i had a brainwave again. if you get the class points, lets say 10=roll you buy rool and allocate it to a weapon, and you can buy it over and over. and allocate the skill to different weapons so fo 50 sapper points you could throw your sabre, but you would have to get 50 LI points for muramasa throw. or you just alocate "throw" skill to whatever. maybe for fun you could throw your guns, like throw 1 appirce doing 30 dmg if hits, like for a fun little joke :D |
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