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-   -   Should trials be allowed to continue playing....? (https://forums.graalonline.com/forums/showthread.php?t=77373)

Ravenblade1979 10-30-2007 03:21 PM

Should trials be allowed to continue playing....?
 
Should trials be allowed to continue playing gathering stuff and having almost all the same rights we who payed do or should there be a limit on how long they have before they must purchase a gold subscription.

Give your reasons.

Pimmeh 10-30-2007 04:53 PM

Playing without paying isn't what graal is about since v5. Trials are trials, not free members like in runescape.
The newbie island always appealed to me and I say that the newbies should be able to play, but only on that island.

Ravenblade1979 10-30-2007 07:41 PM

Well at least on main. A Lot get stuck on kingdom islands usually.

MajinDragon 10-30-2007 10:05 PM

I disliked the movement of trials from trial island to the newly structured bomboria east, and now that they have almost as many rights as paying members like me? Personally i feel that all trials should be given no longer than a month to learn to play and then they should pay. But saying this, learning to play GK is not that easy, and it looks very unattractive to a new player if after 30 days of constant play, they are still under level 20 and have barely any reasonable items, so i guess before trials can be completely shoved aside, GK still needs to develop in certain aspects a little more.

Googi 10-31-2007 08:02 PM

Do an exp cap first. If that doesn't work then go for a time cap.

MajinDragon 10-31-2007 08:04 PM

Why an exp cap? Most of them fail to even learn how to level effectively let alone gain a high enough level for this "cap" (Unless it's around the 5-10 mark which is just cruel imo).

I suggest allowing them access to everything (including trading tables), except kingdom islands and joining a kingdom, and trials can play freely for a period of 28-30 days which, once passed, will not allow that IP from accessing GK until a subscription is purchased.

But seriously, GK right now doesn't look appealing to newbies, what with the economic issues, levelling problems, item obtainability and lack of help to newbies early on (Although the FAQ team are obviously on that).

Googi 10-31-2007 08:06 PM

Quote:

Originally Posted by MajinDragon (Post 1355586)
Why an exp cap? Most of them fail to even learn how to level effectively let alone gain a high enough level for this "cap" (Unless it's around the 5-10 mark which is just cruel imo).

It should be pretty low. Probably at around whatever they'd be likely to level to within the time limit they would be under if there was going to be a time cap.

MajinDragon 10-31-2007 08:13 PM

Quote:

Originally Posted by Googi (Post 1355587)
It should be pretty low. Probably at around whatever they'd be likely to level to within the time limit they would be under if there was going to be a time cap.

Levelling isn't even the main attraction to a new player, mainly because they don't understand what they are gaining from levelling a skill like phys. When it says to them "You can handle x weapon upgrades" They are totally clueless, and i'm sure as most of them are used to the common stat distribution which most rpg's use, there needs to be alot more explanation happening.

Tigairius 10-31-2007 08:54 PM

Quote:

Originally Posted by Googi (Post 1355583)
Do an exp cap first. If that doesn't work then go for a time cap.

I like this idea.
Maybe let them get to level 2, 2000 exp, and then give them the message when they kill things "To continue to gain experience, please upgrade your account."

cyan3 10-31-2007 09:24 PM

No, trials should not have a time limit, if a trials is limited that makes them feel like the they are forced to pay to play the game other than pay because they want to play it.

Switch 10-31-2007 10:30 PM

Quote:

Originally Posted by Tigairius (Post 1355596)
I like this idea.
Maybe let them get to level 2, 2000 exp, and then give them the message when they kill things "To continue to gain experience, please upgrade your account."

level 2 is 4,000 exp -_-

MajinDragon 10-31-2007 11:03 PM

Quote:

Originally Posted by cyan3 (Post 1355602)
No, trials should not have a time limit, if a trials is limited that makes them feel like the they are forced to pay to play the game other than pay because they want to play it.

Then shove them back on trial island, i'm tired of paying and only getting a few more benefits compared to a trial.
Quote:

Originally Posted by Switch (Post 1355609)
level 2 is 4,000 exp -_-

:oo: Tig proven wrong? Screenies

Sheen_the_mage 10-31-2007 11:15 PM

Trial=
TRY-all

Notice how I capitalized "TRY"??

Googi 10-31-2007 11:17 PM

Quote:

Originally Posted by MajinDragon (Post 1355588)
Levelling isn't even the main attraction to a new player, mainly because they don't understand what they are gaining from levelling a skill like phys. When it says to them "You can handle x weapon upgrades" They are totally clueless, and i'm sure as most of them are used to the common stat distribution which most rpg's use, there needs to be alot more explanation happening.

When I say cap, I mean a cap on overall exp, not a different cap on each skill. Trials are pretty dedicated to increasing their overall level. Cap it and deny them access to kingdom islands.

Quote:

Originally Posted by Switch (Post 1355609)
level 2 is 4,000 exp -_-

No, it's 2000.

Gothika 11-01-2007 12:08 AM

Quote:

Originally Posted by Googi (Post 1355614)
No, it's 2000.

Quote:

Originally Posted by MajinDragon (Post 1355612)
:oo: Tig proven wrong? Screenies

:oo: Leon proved wrong about proving someone wrong? Sceenies

MajinDragon 11-01-2007 12:15 AM

Quote:

Originally Posted by Gothika (Post 1355624)
:oo: Leon proved wrong about proving someone wrong? Sceenies

Hmm, was thinking about level 3 :noob:

Ravenblade1979 11-01-2007 02:47 PM

Trials already have access to trade tables, kingdom islands, events island (where they can take part in events (eg subscribe)), getting their items saved, making commerce (have seen a few doing trades already of some pretty good items), their hours being saved and getting higher and higher,possible of obtaining a house for themself (haven't seen this yet but it might happen yet).

Downfall: I refuse to give a trial an event prize. They aren't gold and shouldn't be taking part anyways, they can get stuck on a kingdom island once in observer mode making them beg me or a FAQ to be warped back to main which we can't do.


So can someone tell me why we should continue to pay for gold subscriptions? I mean there are few things that they can't do which includes posting on the forums.

I still say force them. A few are enjoying trial mode too much. Heck one day a trial won Labyrinth and I refused to give him a prize because he was a trial. From what I heard he was massing and whining about how unfair I was or something. Does that tell you how this so needs to happen badly or force them to remain on main only.

Tigairius 11-02-2007 01:50 AM

Quote:

Originally Posted by Ravenblade1979 (Post 1355680)
he was massing and whining

Trials cannot mass message.

Twinny 11-02-2007 02:17 AM

I couldn't subscribe to events as a trial :confused:

Ravenblade1979 11-02-2007 03:37 PM

You can't be in observer mode Twinny. You have to be out of it.

Darklux 11-18-2007 01:32 PM

Quote:

Originally Posted by Tigairius (Post 1355596)
I like this idea.
Maybe let them get to level 2, 2000 exp, and then give them the message when they kill things "To continue to gain experience, please upgrade your account."

I think there was a problem with trials spamming everything, especially trade table rooms?

I guess these will bring old problems back, too.


A beta server with same game mechanics, less items and newbie island only would be cool for them.

Ravenblade1979 11-18-2007 08:34 PM

Or just bring back trial island but give them more to do on it.

Switch 11-18-2007 09:10 PM

Quote:

Originally Posted by Googi (Post 1355614)
When I say cap, I mean a cap on overall exp, not a different cap on each skill. Trials are pretty dedicated to increasing their overall level. Cap it and deny them access to kingdom islands.



No, it's 2000.

I remember it being more :/

Edit: My bad xD somehow I forgot you start as lvl 1 and have 0 EXP :p stupid me.

Sheen_the_mage 11-19-2007 02:04 PM

Trials should have to pay after a certain amount of time.
this isnt runescape.If people wont support the game via "buying" an accout, they shouldent play.Period.
While were at it, bring back infinite classic =O

ViperZakuto 11-19-2007 04:36 PM

trials should be able to play. And the limitations they have are very troubling. I say put a block on each kingdom dungeon. There is no need for them to get to kingdom islands, Would also stop them from getting gold keys. They have no need for them cause if they use them, the stats don't stick anyways. Also put a block for trials on event island =P

I think the whole task list should be revamped. It should explain a lot more of the game than it does now. If someone wants to take on this project. I will help out by typing out some of the objectives on this. If i knew my work would get used i would start today after work.

Here are some of the things I think should be added.

Prepping a weapon. explain how to prep a weapon using 1 diamond
Mining to make a pick. Nobody figures out you can mine without a pick
Making a waterpail. To better explain how to use furnaces
Baking bread. All noobies need to know how to make food, especially how fast food depletes.

If i think of more i will add to the list. Or add away people.

cyan3 11-19-2007 10:12 PM

I'm now seeing trials who just about beat buying gold because they are leveling up, trading items and just about everything we can do the only difference is that they go in Observer mode and the screen is smaller.

ViperZakuto 11-19-2007 11:35 PM

If they use a gold key potion, the stat does not stay. No boats, no kindoms(/kingdom tag does not work with trials), no resetting, and no bmode cause the no kingdoms thing.

thats 5 things you forgot to list. Am i missing anything?

Ravenblade1979 11-19-2007 11:44 PM

Still time to put a limit on them if they can do mostly everything. Being a gold member seems like a joke these days...and trials can use boats..i have seen some steal boats.

ViperZakuto 11-20-2007 12:18 AM

1 Attachment(s)
thay must be abusing a bug! My trial account can't

BigBear3 11-20-2007 12:40 AM

Quote:

Originally Posted by Ravenblade1979 (Post 1359366)
Still time to put a limit on them if they can do mostly everything. Being a gold member seems like a joke these days...and trials can use boats..i have seen some steal boats.

My 5 days a week as trial sucks. Being a gold member is not a joke. The occasional Observer Mode pisses you off. And if that doesn't get you. Having to take the dungeon to take to kingdom islands does. (Newbs don't know dungeon paths.) I wish I had the money to upgrade. :cry:

Sheen_the_mage 11-20-2007 04:39 AM

Quote:

Originally Posted by BigBear3 (Post 1359394)
My 5 days a week as trial sucks. Being a gold member is not a joke. The occasional Observer Mode pisses you off. And if that doesn't get you. Having to take the dungeon to take to kingdom islands does. (Newbs don't know dungeon paths.) I wish I had the money to upgrade. :cry:

How are you posting here:noob::noob::noob::noob:

Googi 11-20-2007 05:27 AM

Quote:

Originally Posted by Sheen_the_mage (Post 1359448)
How are you posting here:noob::noob::noob::noob:

VIP.

Ravenblade1979 11-20-2007 08:20 PM

last I checked bigbear you have a kingdom tag though.

cyan3 11-21-2007 01:32 AM

Quote:

Originally Posted by Ravenblade1979 (Post 1359520)
last I checked bigbear you have a kingdom tag though.

VIP's are allowed to use a kingdom tag when ever they want even if it's not the weekend.


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