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More realistic Mortar
As you might know the mortar was always a little bit strange, with slowly flying grenades. This has been changed. With Graal v5.1 it is possible now to use different gravity for each projectile. The mortar grenades are flying faster and in a higher angle. To compensate for the higher speed the freezing time has been slightly increased (+0.2 seconds).
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awsome, ill check it out ina bit =D
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I helped :]
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seems a little fast but nice
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I helped to kill people testin it . muahahaha
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It looks like an air plane is shooting them from the sky, and its like a dropping bomb :/
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Sucks... Do you know easy base laming is now?
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*Side Note* You have used this correct? They reach their target much quicker, and based on how well I lamed before the change, I have a lot easier of a time after the change. |
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I think this really doesn't change anything except making base laming a faster process, but slightly less effective due to less 'spam' at one time. So really, if you want to effectively lame, 2/3 people are needed instead of 1. But that excludes the man-power needed to take the base over and also make sure the mortar men aren't in danger.
I'd say, good update, slow moving mortars did look rather odd. And the reload time can be seen now, as we should all know, mortars do take time to load. |
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If you look at a mortar in real life, the fall action is almost immediate.
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I really hope I don't need to explain this point... |
Reapers dont really exist, but a mortar could be made more realistic and also balanced out a bit more. Mortars do shoot pretty fast, though they need alot of time to reload, probably even a little bit more like now eh.
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