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-   -   Key-Utilizing Spell System (https://forums.graalonline.com/forums/showthread.php?t=76616)

Kyranki 09-03-2007 05:05 AM

Key-Utilizing Spell System
 
1 Attachment(s)
* Quick Note
I've only made a base version of this system, which would be the key-detection, and such. I've left quite alot of comments, and if you find them bad (I know they're bad) or not-understandable. Feel free to contact me any way you need.

Ok, this spell system was created around the premise of starting a spell activation by pressing the space bar, pressing a number of keys in combination in a specific order and then pressing the space bar to end the spell all in a set time limit. Seeing as this has only been done maybe twice (to my knowledge) on Graal, I figured it was somewhat unique.

This script only contains the key-detection, casting countdown, a real time visual representation of the countdown, and a boatload of comments.

Any questions? Contact me. :D

Horrified 09-03-2007 07:43 AM

Quote:

Originally Posted by Kyranki (Post 1345413)
Seeing as this has only been done maybe twice (to my knowledge) on Graal, I figured it was somewhat unique.

Why ruin something unique by releasing it to the world? D:

Kyranki 09-03-2007 08:10 AM

Typo Error:

This is a "Key-Utilizing Spell Casting System"

Chompy 09-03-2007 05:31 PM

Did I get any credits? :(
I gave you the idea for the keys ;o

Kyranki 09-03-2007 05:46 PM

Quote:

Originally Posted by Chompy (Post 1345478)
Did I get any credits? :(
I gave you the idea for the keys ;o

Actually Konidias did when I read the Oasis thread long ago. :(

Chompy 09-03-2007 06:04 PM

Quote:

Originally Posted by Kyranki (Post 1345479)
Actually Konidias did when I read the Oasis thread long ago. :(

bah, I reminded you :(

theHAWKER 09-03-2007 06:23 PM

hu? is this from kingdoms or something?

whats with the:
if (this.iscasting == true) {
// Checks if you are currently casting a spell.

Kyranki 09-03-2007 06:28 PM

Quote:

Originally Posted by Chompy (Post 1345487)
bah, I reminded you :(

<3 Log on to DevDeCeaseD

Quote:

Originally Posted by theHAWKER (Post 1345492)
hu? is this from kingdoms or something?

whats with the:
if (this.iscasting == true) {
// Checks if you are currently casting a spell.


No it isn't from Kingdoms, I made it myself. o_O And it explains what it does below that. It's a bit obvious because it SAYS what the line does UNDER it. o_O

Twinny 09-03-2007 06:35 PM

Quote:

Originally Posted by theHAWKER (Post 1345492)
hu? is this from kingdoms or something?

whats with the:
if (this.iscasting == true) {
// Checks if you are currently casting a spell.

How does that one line make you think of kingdoms? :whatever:

Quote:

Originally Posted by Kyranki (Post 1345493)
<3 Log on to DevDeCeaseD

Staff only -_-

Inverness 09-03-2007 07:02 PM

Quote:

Originally Posted by Horrified (Post 1345422)
Why ruin something unique by releasing it to the world? D:

What makes you think anything you or another person makes is too good for the community? That's arrogance.

Kyranki 09-03-2007 08:06 PM

Quote:

Originally Posted by Twinny (Post 1345496)
Staff only -_-

I was talking to Chompy >:O

Quote:

Originally Posted by Inverness (Post 1345507)
What makes you think anything you or another person makes is too good for the community? That's arrogance.

No comment? :(

Horrified 09-07-2007 01:41 AM

Quote:

Originally Posted by Inverness (Post 1345507)
What makes you think anything you or another person makes is too good for the community? That's arrogance.

No, if something is unique it's something different.

I can go and re-make mining for you like every other playerworld does it or I can make a new one, but release it and then leave it to be used by every single playerworld owner that logs on.

Brilliant.


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