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Alien wars?
I was thinking about it, and I remembered Jesse's old idea, and I got inspired.
http://forums.graalonline.com/forums...ad.php?t=60112 Although, my idea is slightly different from his, I want to thank him for the inspiration! Planet Name: - Planet Description: -The general idea of this planet is Aliens vs. S.W.A.T members. Each class is different, but you can only join a certain team with each class. In total, their are two classes to choose from. The objective is to destroy the other team. Teams: -Aldaris Army -S.W.A.T Team Classes: -Underling -S.W.A.T Marine Underlings are the basic of aliens. They are very fast. They use tricks to defeat their opponents. They can spit out acid, or use their claws to rip apart their opponents. They also heave a few weapons that they can use to give them a boost. S.W.A.T Marine's are the basic of S.W.A.T members. They are some-what fast, but they use heavy armory and technology. They can deal heavy damage with both their machines and gun's. Now, the objective is to destroy the other team's leader. The leader is picked randomly each round. They will have a different symbol, so you will know that they are the leader. Aldaris Leader: Overlord S.W.A.T Leader: Captain The leaders will have different weapons and movement than their henchmen. |
Acid As in slime gun o:. Great idea! This woudl be ownage. I wanna be a alien! [: So, this is pretty much like protect the leader kinda game >>
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Old idea! Great idea! :)
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If this is a old idea, Why wasn't it ever made? x_x
I think.. SWAT=Heavy inf, Sapper, Defender, marine? Aliens= Commando Or commander, Light inf,scout. |
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To sort of "improve" this idea
The S.W.A.T team is only able to use guns that are somewhat weak. The Alien team is only able to use melee. Sounds like outbreak on Era ;) |
Er, ya it does doesn't it.. rofl. That event is so lame.
Aliens have to have a slime gun though. and lava. [:. And maybe some sort of new wep that fits with them? o: Oh i know, Each leader has a certain special weapon, then can either use a new one that's new and only a leader can use (not buyable, only for this planet) or, they can select a weapon with low poser and boost it a LITTLE. Ex. I choose smg as my ''special weapon'' and it boost up its power by what.. 3-6? Maybe? For weps like photon and things that have more the 20+ you cant boost. |
Perhaps the aliens could work like an entirely new species (Which they are). They could use their claws as a melee attack by pressing S, it would be the same speed as the carrot's S swipe. They would be a lot faster than the infantry too.
The infantry could use a pickup system, where they find weapons lying around and use them to their advantage. However, the acid attack given off by the aliens would make you have to drop your weapon otherwise your health would deplete like the energy when using a jetpack. The infantry's default weapon would be a pistol (The apripper, slowed down probably). This pistol cannot be dropped and the acid attack would not work. The infantry could also use proxmines, however the alien's would have a 'sixth sense' that lets them see where these proxmines are, however their range of vision on the screen is reduced via a circle of light surrounding them and everything else in darkness. The acid attack would also have a short range, making the aliens rely on their speed, claws and brains to try and take down their enemies. Such as ambushing the infantry in certain areas and charging at them trying to dodge their shots. Also, the aliens would be a bit faster than the commando class and would have a completely new body GFX. The infantry would rely on their long range and sheer power of the weapons. Also laying proxmines in places the aliens would not expect. |
Finding weapons? x_x, Sounds something liek halo. Though it's a ''ok'' idea. I prefer chooseing classes and going on a map, and then wait for the game to start.
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Huwa if its gonna be like that Aliens need to get a ****load of Hp XD
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The team leaders would each have a unique move, and no, they would not choose a "power-up" to one weapon.
S.W.A.T Captain Special Move: Nuclear Missile Description: Sends a large nuclear missile to a designated region. This may be used up to 3 times during a round. Overlord Special Move: Burrow Description: Allows you to burrow underground for a limited amount of time. You may use this more than once. When underground, you cannot be attacked, but you may attack others. Surge: Surge is the move you use when you are underground; this move summons a pointed alien form to attack from under your opponent’s feet. |
The missile coudl be liek a motar rocket, but i cant realy see myself digging underground and somehow sending up a clone or something to attack my enemys that are ABOVe ground xD
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