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-   -   Mac Level Editor (https://forums.graalonline.com/forums/showthread.php?t=76467)

warp2ukew 08-24-2007 11:34 PM

Mac Level Editor
 
Please create a Mac Level Editor already, this is getting RIDICULOUS.

UberModeKappa 08-25-2007 12:50 AM

Quote:

Originally Posted by warp2ukew (Post 1342731)
Please create a Mac Level Editor already, this is getting RIDICULOUS.

I predict Graal 3D releasing before any Mac level editor comes to fruition.

Crono 08-25-2007 01:08 AM

Quote:

Originally Posted by warp2ukew (Post 1342731)
Please create a Mac Level Editor already, this is getting RIDICULOUS.

You had Windows before didn't you?

Sam 08-25-2007 11:01 AM

FYI:
Quote:

Originally Posted by Stefan (Post 1338171)
I've already said that we don't plan to make an Intel Mac version right now.


Chompy 08-25-2007 11:22 AM

Quote:

Originally Posted by Sam (Post 1342835)
FYI:

But wasn't that for a Intel-Mac client?
(*points at Chris' intel-mac thread*)

Crow 08-25-2007 01:25 PM

Intel Mac version of the client, yea. Level editor shouldnt be too hard. You could make your levels with a simple text editor until someones making one for Mac :p

ReBorn_Spirit 08-25-2007 01:28 PM

Or if you were really crazy about it, you might find your self a mac program to emulate linux or windows and use the editors in there.

Or you might just get a windows based PC to begin with. Heh even a junk curb found PC could editor levels for you on GK, or a remote desktop. Or even if someone at "Linux cyberjoueurs" make a simple website of some type to edit graal levels.

Crow 08-25-2007 01:31 PM

Editing levels based on a script on a website would be a pain in the ass I think. I would prefer text over that, haha.

ReBorn_Spirit 08-25-2007 01:44 PM

Quote:

Originally Posted by Crow (Post 1342845)
Editing levels based on a script on a website would be a pain in the ass I think. I would prefer text over that, haha.

Ever make a level look nice by staring at a bunch of numbers and letter?? ehh not really.. Graal should be modular with all of its tools. A simple multi-OS host program could just load up each module that can be easily upgraded for all the various versions without making more then 1 version of it. This would fix all of your heartaches. You could even add in security features then to your "host" program loading the various modules, like CRC or MD5 file checksum values sent from your servers or whatever. You get the idea I hope..

Skyld 08-25-2007 02:06 PM

Quote:

Originally Posted by ReBorn_Spirit (Post 1342848)
Ever make a level look nice by staring at a bunch of numbers and letter?? ehh not really.. Graal should be modular with all of its tools. A simple multi-OS host program could just load up each module that can be easily upgraded for all the various versions without making more then 1 version of it. This would fix all of your heartaches. You could even add in security features then to your "host" program loading the various modules, like CRC or MD5 file checksum values sent from your servers or whatever. You get the idea I hope..

Or they could just write the level editor in Java.

ReBorn_Spirit 08-25-2007 02:28 PM

Quote:

Originally Posted by Skyld (Post 1342857)
Or they could just write the level editor in Java.

I've found that java, is horrible for anything. Its really slow... But yes, you could write a "mac" version in Java and have a few less complaints. Just won't see me touching it any time soon. I'll archive my current one first...

UberModeKappa 08-25-2007 05:40 PM

Quote:

Originally Posted by ReBorn_Spirit (Post 1342860)
I've found that java, is horrible for anything. Its really slow... But yes, you could write a "mac" version in Java and have a few less complaints. Just won't see me touching it any time soon. I'll archive my current one first...

I've found that Java is only slow for people who run code that isn't optimized to run fast.

DustyPorViva 08-25-2007 06:19 PM

Graal levels are pretty simple in nature, if I ever learn programming making an editor would probably be the first thing I try to tackle. Maybe others would do the same for linux/mac... but so far it doesn't seem it. I'm sure even a simple editor to edit tiles would be nice.

PrinceOfKenshin 08-25-2007 08:23 PM

Hmm maybe next summer i can work on a level editor for mac using java

warp2ukew 08-26-2007 01:07 AM

Maybe someone can make one now :(


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