onwall3(or some other variation)
I'd love to see an onwall function that checks for an onwall along a line(or even a poly!).
onwall3(x1,y1,x2,y2); Also, it'd also be great if it returned the coordinates of the first places it hits a wall. |
onwall3(array);
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Either way, please! :(
It would make my lighting script completely lagless and still maintain nearly perfect accuracy(if it returned the first point it hits the wall). |
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