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-   -   onwall3(or some other variation) (https://forums.graalonline.com/forums/showthread.php?t=76435)

DustyPorViva 08-22-2007 05:02 PM

onwall3(or some other variation)
 
I'd love to see an onwall function that checks for an onwall along a line(or even a poly!).
onwall3(x1,y1,x2,y2);
Also, it'd also be great if it returned the coordinates of the first places it hits a wall.

zokemon 08-24-2007 11:53 PM

onwall3(array);

Crow 08-24-2007 11:58 PM

Quote:

Originally Posted by zokemon (Post 1342734)
onwall3(array);

Do you want to say it already exists?O.o

DustyPorViva 08-25-2007 12:02 AM

Either way, please! :(
It would make my lighting script completely lagless and still maintain nearly perfect accuracy(if it returned the first point it hits the wall).

smirt362 08-25-2007 01:11 AM

Quote:

Originally Posted by DustyPorViva (Post 1342737)
Either way, please! :(
It would make my lighting script completely lagless and still maintain nearly perfect accuracy(if it returned the first point it hits the wall).

Is this for.....what I think it's for?

zokemon 08-25-2007 01:57 AM

Quote:

Originally Posted by Crow (Post 1342736)
Do you want to say it already exists?O.o

No no no. I'm trying to say that it would be very nice to have onwall3(array) ^^.

Crow 08-25-2007 02:03 AM

Quote:

Originally Posted by zokemon (Post 1342766)
No no no. I'm trying to say that it would be very nice to have onwall3(array) ^^.

Oh ok. I have to agree with you then ;o


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