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staff=
In server options you can do like
NPC Code:gmaps=world,test,abc Would it be possible if we can do the same with staff=? I know both my server and Kingdoms Debug has a really long staff= list and fitting it on one line is rather awful. |
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I'd also like it if player.isstaff would be set appropriately. |
yeah if we had player.isstaff would make scripting staff tools easy peasy
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I think you can access the staff list with "serveroptions.staff". It is not an array though (if there are spaces in the account or so), just a string
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Now that we can have custom server options I don't think it would be too difficult to test.
Edit: For the serveroptions. thing, only the last instance is loaded, that probably doesn't go the same for how the server reads them. |
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