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-   -   Playersprite (https://forums.graalonline.com/forums/showthread.php?t=7519)

Slaktmaster 07-18-2001 02:08 AM

Playersprite
 
Why can't playersprite be used global and not client-side?
That would be good if something like:
setplayerprop #s,spritenumber;

I would like that at least. :)

Brady2 07-18-2001 10:43 PM

Jadis:

???
How in the world would that help?
NPC Code:

if (playerenters) {
for (this.i=0;this.i<playerscount;this.i++) this.a = players[this.i].sprite;
message Sprite Number: #v(this.a);
}


Tyhm 07-19-2001 05:05 AM

Just use #m

I'm a man without conviction,
I'm a man who doesn't know,
how to sell a contradiction,
you come and go,
you come and go....

Dammit, it's stuck in my head now! Curse you Levi Strauss!

Admins 07-19-2001 05:53 PM

Use setani
The playersprite thing is still supported for
compatibility but shouldn't be used anymore,
better make ganis

(playersprite is mapped on def.gani)


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