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Question
How Do You Change The server from puting down those ugly new Gralats, instead put down the Rupees?
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Delete the "gralats" class.
There is a NPC inside of onlinestartlocal.graal that is turning rupees into gralats. I highly suggest you don't use rupees though if you want anything even half-way secure. |
I'd use it, it's secure.
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Any simple trainer could drop a rupee item and have it spawn a gralat npc. It isn't secure at all. |
I think you're wrong. Prove me wrong.
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You have more control if you were to make player.rupees/player.gralats (or whatever it is now) into a clientr variable, such as clientr.money; this way you can have added security and logging.
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I think what he's getting at is that while you can't modify your gralat count or make a putnpc, you can drop a default Graal gralat and it'll turn into the gralat NPC anyways.
I actually don't think you can use trainers to drop gralat's anymore. I honestly don't remember though. |
No, you can't.
Use the gralats class, it's good. HTML Code:
with(putnpc2(npcx, npcy, "join gralats;")) |
If the rupees item can not be dropped clientside anymore then I stand corrected! I was just saying this from past memory as a young GP on servers where I would catch "hackers" causing "gold rupees" to drop on a certain location. I'm sure every GP from those days remembers people doing this. ;)
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Oh, I know what you're talking about.
No, drop and drop2 on clientside drop something you have. So if you were to drop a goldrupee with a function, it would take the goldrupee from you, and wouldnt drop if you didn't have. I do remember a different way to get past it though, very easy. Not telling though ;) |
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