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When the server talks...
I have a problem.
I made a hotel where the player can make there own rooms, but every time they place a tile on the rc it says "Level saved: room1.nw".!pissed! then i whent to the server options and put this:"savelevels=false"(be for it was "savelevels=true") but now it wont save the level :( so eather way i lose !pissed! is there anyway to stop the rc from saying that? |
I'd actually like to add a question onto this, a sort of question answer scheme to help you out.
Is there a way to tell if an echo is true or false? That was terribly worded, but I hope someone understands what I mean. :) E: Server Option: savelevelsmessage=false Answer to your issue. AIMed to me by Joey. |
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We made a teraforming part on dark nations where people can teraform and build on planets.
To stop RC getting flooded we made it so it used updateboard() when the editing was taking place, then have it so the user can save there changes which calls updateboard2(0,0,64,64); That way RC only gets messaged once per level update when the user presses save. |
You could just do
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http://wiki.graal.net
It helps to be able to look up information on your own. Click the link, type "echo()" in the search box and press Enter. You can find alot of help using the wiki. It's easier and quicker than waiting on the forums for assistance. PLUS I GAVE YOU THE ANSWER IN MY POST. READ THE EDIT. |
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Of course you could do as Joey suggested (using Stan as a proxy) and add savelevelsmessage=false to your server options and see if that works. |
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