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New Grenade Idea
This will be the First time, I will say this, This is NOT MY IDEA.
This Idea came from, Pheonix -Zone Player, Who can not post on the Forums. So, All Credit goes to Pheonix. Here is His Idea(He PMed me it to post on here), "Hey guys, just thought I'd drop by to give in my two cents. (Lame thing to say I guess) I had a weapon idea, a simple one, involving grenades. If anyone as ever played a game called "Resident Evil 4", they'd probably have seen the grenades in the game. I mean, the game was really good, but anyways. What my idea was, although not quite "my" idea, was to use the concept of one of the grenades in the game. The grenade I am referring to is the "Inciderary Grenade". This grenade, when in contact with anything, (After pulling a pin, I'd guess) explodes in a hellish fire in a medium ranged area. My idea was to use this as a new grenade type in Zone, using an edit of the Frag Grenade or any other, and using the flames from the flame thrower as the flames that are created when the grenade explodes. If you guys think this is any at all a good idea (Since I can't gani or do anything to create an example), just comment. Name: Flame/Inciderary Grenade Type: Grenade Ammo: Frag grenade ammo, or new ammo dedicated to this "new" weapon. Speed:Throw one, delay of a couple seconds. Damage: 20 for a hit, and the rest is from the fire which will catch onto anyone running into the blast. Range: As far as a Frag Grenade. Clip size: Up to 50 Cost per grenade: Likely around 4$ per 2 grenades. Description: When thrown and making contact, the grenade will explode first off, casuing the 20 damage. Then, the fire will have spat around as would a flamethrowers, although this fire is concentrated in a certain area. The fire will only last as long as any flame throwers would." Sincerely, Desear |
i like it :D
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Would be nice, when we get the particle effects for flames (if we get them). If we don't, it would just cause horrible lag. D:
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LAG MINES NEATO! I want some mag mines that freeze mechs
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Sounds good. Probably need to check why flames are laggy for some people.
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Couldn't we just switch the flames to particles, like the ones on GK? The spells there used to lag me, until the particle effects were implemented. If we have them, we might as well use them, right? ^^
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i think alls it would be is just a tazebomb with a flame effect, and it would make everyone lag. then again it would create new strategies, so i say...AWSOME
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I guess we could test on the Dev server, Once it is opened.
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Flames dont lag me, i just genrally lag.. Anyway BAD chuck, not allowed to post for other people! BAD!.. Anyway erm.. Good idea, 1st time in a while ive seen u make a post that doesn't have a pole on it xD
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