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-   -   Magic sucks (https://forums.graalonline.com/forums/showthread.php?t=72242)

Cubical 02-17-2007 04:15 PM

Magic sucks
 
Yeah Magic sucks, Someone with level 5 magic shouldn't be able to stop someone with level 20 magic from casting with magic bullets. And the rods are lame also because it prevents Mages from casting all people have to do is switch rods and cast again. Also magic is pointless to level after about 18 because you don't get really anything from it and they don't do much more damage. Ed was hitting me with large bullets with his level 50+ magic and they weren't doing anything to me. There needs to be some higher level spells released that do some more damage to give people a reason to level their magic. And something need to be done about a level 10 blocking me from castings.

Ravenblade1979 02-17-2007 04:25 PM

Quote:

Originally Posted by Cubical (Post 1278546)
Yeah Magic sucks, Someone with level 5 magic shouldn't be able to stop someone with level 20 magic from casting with magic bullets. And the rods are lame also because it prevents Mages from casting all people have to do is switch rods and cast again. Also magic is pointless to level after about 18 because you don't get really anything from it and they don't do much more damage. Ed was hitting me with large bullets with his level 50+ magic and they weren't doing anything to me. There needs to be some higher level spells released that do some more damage to give people a reason to level their magic. And something need to be done about a level 10 blocking me from castings.

Err you have to admit that the spells were flying yesterday in that event though.

cbk1994 02-17-2007 09:48 PM

Quote:

Originally Posted by Cubical (Post 1278546)
Yeah Magic sucks, Someone with level 5 magic shouldn't be able to stop someone with level 20 magic from casting with magic bullets. And the rods are lame also because it prevents Mages from casting all people have to do is switch rods and cast again. Also magic is pointless to level after about 18 because you don't get really anything from it and they don't do much more damage. Ed was hitting me with large bullets with his level 50+ magic and they weren't doing anything to me. There needs to be some higher level spells released that do some more damage to give people a reason to level their magic. And something need to be done about a level 10 blocking me from castings.

Don't forget to mention that you were one of the people magic laming in spars. I personally sparred you several times, all you did was shoot bullet after bullet after bullet.
Indeed though, people need a better reason to level magic.

smirt362 02-18-2007 12:34 AM

Quote:

Originally Posted by cbkbud (Post 1278626)
Don't forget to mention that you were one of the people magic laming in spars. I personally sparred you several times, all you did was shoot bullet after bullet after bullet.
Indeed though, people need a better reason to level magic.

Maybe have a spell that sets up some sort of wall that blocks projectiles :p

MasterNuke 02-18-2007 01:33 AM

Things I don't like about the current magic system:
-Cast times are still too long for heated battles. There's only like 4 spells that I can pull off while in PvP combat.
-Quite a number of spells seem to rely on multiple hits to deal damage. This is bad since resistances and reductions can reduce that damage to below 1, which gets truncated down to 0.
-Create Wall spells (create fire wall, create frost wall, create pool of chaos, etc) don't last long enough to be useful.
-Counterspell and counterwall don't factor in spell levels. It's kinda lame when someone that's level 12 is counterspelling my level 54 spells.
-Summon spells suck.
-I have no access to comet or meteor swarm. Thus, I have no way of bypassing magic resistance.
-SP regeneration is currently capped at 2 per second and 3 per second while praying. I have regularly used spells that cost more than 40 spell points and my large bullet costs 12 spell points. I regularly have 498 max spell points. That means I run out of spell points very quickly when I'm chain casting and I must invest in mana crystals and magic power potions to keep myself from running out of spell points.
-Bullets can't keep up with run speeds over 3.
-There's probably more.


@Ravenblade - If I had 54 physique, people would be dying more meaningfully.
@cbkbud - Bullet spells are one of the kind of spells that can be cast in heated combat. I exploit their speed a lot.
@smirt362 - That's what counterwall is... but it doesn't last long enough and takes too long to cast to be reliable.

JackOd 02-18-2007 11:31 AM

did anyone else see "Cubical killed rice2k with lightning (spar)" flooding the right side of the screen yesterday? You killed the poor guy like 5 times a second

Ravenblade1979 02-18-2007 05:02 PM

Is that the dude that d/c'd a couple of times

Crow 02-18-2007 05:56 PM

Quote:

Originally Posted by JackOd (Post 1278810)
did anyone else see "Cubical killed rice2k with lightning (spar)" flooding the right side of the screen yesterday? You killed the poor guy like 5 times a second

PHP Code:

if (Cubical == Rice2k) {
  
forumpost();
}
function 
onForumPost() {
  
post Lel!;



Lel!

Cubical 02-18-2007 07:27 PM

Quote:

Originally Posted by cbkbud (Post 1278626)
Don't forget to mention that you were one of the people magic laming in spars. I personally sparred you several times, all you did was shoot bullet after bullet after bullet.
Indeed though, people need a better reason to level magic.

Find me another spell that I can actually hit you with then?

cbk1994 02-18-2007 07:33 PM

Quote:

Originally Posted by Cubical (Post 1278921)
Find me another spell that I can actually hit you with then?

Melee

Admins 02-18-2007 07:43 PM

Will try to make magic work better in the new player vs player system. The counterspell thing is made so that it as higher the level difference is as lower the chance to counter the spell is.

MasterNuke 02-18-2007 07:54 PM

Quote:

Originally Posted by Stefan (Post 1278929)
The counterspell thing is made so that it as higher the level difference is as lower the chance to counter the spell is.

But that really doesn't matter if it's doing the check like 5 times per second.

ReBorn_Spirit 02-18-2007 10:00 PM

Sanctuary doesnt work much at all. Infact you have to actively try to use Sanctuary in which case, you might as well skip the fact you tried.

MasterNuke 02-19-2007 02:02 AM

Quote:

Originally Posted by ReBorn_Spirit (Post 1278978)
Sanctuary doesnt work much at all. Infact you have to actively try to use Sanctuary in which case, you might as well skip the fact you tried.

Isn't sanctuary's duration based off wisdom level?

Damix2 02-19-2007 02:17 AM

It seems the problem is 1 v 1, phys almost always wins because casting takes to long, while in a mass of people a person who is level 15 magic can easily take out level 75 phys players. Thats a problem.


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