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Letting more items drop?
I was looking at the dead items thread, Instead of having to event items off make everything have a percentage it will drop from monsters. It will give all the new players a chance to get good items and save people from complaining about how the items are impossible to get. I'd goto the haunted house if more items could drop from monsters. It also gives players a reason to go kill monsters instead of idle in the trade. This isn't just about dead items I mean everything like anything not able to be acquired through alchemy or crafting. So like a Egg Shield could drop for one person but a War Hammer could drop for another. I don't mean every time, I mean like the rarer the items the lower drop rate so like an Egg Shield could drop 1/100000 and a War Hammer could drop 1/5000000.
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I'm not talking about events o.O, I'm talking about monster drops.
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Rare material drops from treasure map finishes/future dungeons and places to make new items imo.
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I don't think it takes a lot to finish a level 1 map.
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I totally agree. A lot of people aren't very good at events, and also another thing is that it is really hard to get started if you are new. This would give EVERYBODY a chance to progress in the game rather than a small select few that have been playing events longer.
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Enemies need to get stronger before new drops come in. Otherwise you'll run into the problem of enemies in the future getting to be too easy.
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