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-   -   Level 110 (https://forums.graalonline.com/forums/showthread.php?t=71782)

Damix2 01-28-2007 09:09 PM

Level 110
 
Do you think this game is built for level 110? If not, should the game be built around that cap, or should the cap be changed? Discuss.

hampy 01-28-2007 09:18 PM

I dont really mind, I can see the benefits of having 110 max but I also see that it would be good if you could go beyond this... but i don't think people should get more HP each level after getting to 110, people will just have too much then, 540 should stay max

cyan3 01-28-2007 09:23 PM

Quote:

Originally Posted by hampy (Post 1270660)
I dont really mind, I can see the benefits of having 110 max but I also see that it would be good if you could go beyond this... but i don't think people should get more HP each level after getting to 110, people will just have too much then, 540 should stay max

Yes but if they dont get HP what will they get for leveling base?

I think they should not get more HP past level 110 but people will not level since you will not get anything for leveling.

Crow 01-28-2007 09:45 PM

Would be cool if the game itself would be built around the level cap :D

hampy 01-28-2007 09:48 PM

Quote:

Originally Posted by Crow (Post 1270666)
Would be cool if the game itself would be built around the level cap :D

What? It is >_<

cyan3 01-28-2007 09:51 PM

Quote:

Originally Posted by hampy (Post 1270667)
What? It is >_<

I think a level cap is that a level 70 cant poison a level 110 i think GK works like that you cant poison a higher level as easy as if you was the same level.

Draenin 01-28-2007 10:15 PM

The level system Kingdoms is built upon is shoddy because it allows people to become indestructible and there's not enough game content to cover all of the archetypes which exist.


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