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canbecarried
Is anyone experiencing any problems with "canbecarried;" on gmaps? x-x I'm creating classes for bushes but it's acting weird. There is no custom movement involved, so I'm using the default but it still isn't working x_x
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'canbecarried' was made for the classic client-side mode (without npcserver), other people will not see the npc disappearing. I don't know of an easy way to let the player carry something with the default movement except when picking up a tiled bush/stone/sign/pot.
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If you ever do figure out how to do that via scripting then please let me in on it -- its bugging the hell out of me
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its ok
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