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-   -   Ranger and Mage armors (https://forums.graalonline.com/forums/showthread.php?t=70815)

Chris500 12-17-2006 01:24 AM

Ranger and Mage armors
 
Graal Kingdoms is full of only warriors armor. What about people that want to be a ranger/mage and actually look like one doing it? And yes, I know there are things like wizard hats and such that, but there should be other armors for rangers/mages. Shoes, plates, amulets, etc. Here are a few examples of what i'm talking about:

That is Elven leather armour (Dex+1)(ac+1)(armour +8)(resist poison -15)
It is made of: leather
It weighs 21.25 kg

or

That is Apprentice wizards robe (Int+1)(ac+1)(armour +8)(resist confusion -10)(resist magic +5)
It is made of: cloth
It weighs 12.00 kg

or

That is amulet of the Forest (luck +2) (attuned: missiles)
It is made of: glass leather
It weighs 1.500 kg

--

Anyone agree or disagree? (by the way, im not suggesting those be the stats, just to get an idea of what im talking about and how the armor will relate to what the persons doing.)

ZuperZeb42 12-17-2006 01:29 AM

I agree.
I will help you along the way.
Why didnt anyone think of that earlier?! ^^

gravator 12-17-2006 01:43 AM

I did suggest something like this already, but there's quite a few folks that can't explain themselves on why it's a bad idea as seen in this post...


http://forums.graalonline.com/forums...ad.php?t=70158

They just leave dumb questions because they don't have a clue why it would hurt anything.


Armor for each individual class to get a use out of, because there really is no need to pick a fighter, thief, or alchamist anymore when you can just make a priest or barbarian and buy the skill scrolls later.

I always felt that all classes mixed into one is a bad idea.

lordbosh 12-17-2006 03:21 AM

Aye, more class limitations would be nice. And would decrease the amount of power any one person can have exponentially.


I will post my idea in a new thread, as it would take us off topic to post it here.

Damix2 12-17-2006 03:29 AM

fix your sig bosh

MasterNuke 12-17-2006 03:29 AM

Armor examples:

Acolyte's Robe (wis+1)(pow+1)(ac+1)
Apprentice's Robe (pow+1)(magic+1)(ac+1)
Holy Vestments (wis+2)(pow+1)(ac+1)
Mage's Robe (pow+2)(magic+1)(ac+1)
Spiritual Garb (str-3)(wis+3)(pow+2)(ac-2)
Empowered Robe (str-3)(pow+3)(magic+2)(ac-2)

Light Patchwork Armor (dex+1)(con+1)
Leather Armor (ac+1)(con+1)
Heavy Leather Armor (ac+2)(con+1)
Light Scout Armor (dex+1)(ac+1)

Other examples:

glasses of marksmanship (wc+1)
slippers of grace (dex+3)(cha+3)(speed+6)
Marksman's Bindings(armor) (wc+1)

Eh... I'm better at making names than stats.

ZuperZeb42 12-17-2006 01:25 PM

Actually, GK needs more armours. If you think about it, most of the major armours are alched, and they are all heavy, chain or plate mails. These new armours should be cheaper and/or easy(ish) to make.

lordbosh 12-17-2006 05:24 PM

Quote:

Originally Posted by Damix2 (Post 1254337)
fix your sig bosh

fix it how? diddnt you quit graal? we dont need more annoying self-absorbed people trying to cop the forums for simple details.

ilovecurry 12-24-2006 06:24 AM

/agree
there actually needs to be some more class-specific stuff


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