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[WIP]Isometric Building
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I've been tinkering around with some isometric stuff, and I started my own little city thing that I'm working on but I was working on this and I kind of hit the wall.
Can anyone give me any tips on how to improve this? Especially in the area of shading it? |
Add shadows, some more detail, use dif. colored outlines, make it look like there is stuff inside the building..work hard, dont quit.
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As for the outlines, which ones to I change? The ones on the inside? Do I just make them lighter? |
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Maybe the roofs indent and make them look like rough or something. As for the outlines they are all black pick a lightsource and make the outlines accordingly, like lines in direct view of the lightsource should be lighter than those hidden from the light. |
Add a big sign over the enterance and maybe some posters or fliers arround the base of the building...in additon to what Goboom has said.
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I like your general building design, nice work dude.
Alright as your actually asking for tips to improve i will do my best to help. First up i think the building needs more character, at the moment they actually look like squares, so maybe add pipes, sceatches, bad doors, rims. The windows are really bright and distract the viewer from the rest of the building, you want them to hopefully focus on the entrance, so maybe make a sign above it? Work on a green background or something, and start adding some lights, using white to make the shines and such, for example on the vent. Cross ways shines to make it look more interesting. Also, make the centre of the building come out a bit further so its not so perfectly in posotion. Maybe add some stairs to it. Little things like that help the artwork and it slowly builds up :) Hope that helps a lil |
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