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Tileset bugs, lag, and cubism light effects
2 Attachment(s)
In the attachments I have the level I made on the editor and then what it looks like on the server (for me alone). It happened after the version update. No one has tampered with the level, I made the level and it was directly uploaded to the server. The tileset that I see on the client is a tileset called frost. That tileset isn't used ANYWHERE near the level I placed. Apparently it has the tileset everywhere else I go.
I've also experienced that the game is more sluggish, Player-NPC interactions slowed down a lot and stuff. A friend has also run into a problem. When she presses the Tab button to open the chat box all the light effects turn into faded squares. -- I'm on a Toshiba Satellite Laptop, Geforce video card, Direct X 9.0c (I believe atleast). Everything is up to date. EDIT:// The serverlist is also slow for me :(, it takes like five minutes to connect to a server |
I would say that addtiledef is missing or wrong tiles are set, I don't think that it is related to the version upgrade.
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Well it's a unique problem to me. Everyone else sees the level correctly.
Also it changed tilesets recently on me to the worldmap tileset. I didn't mess up with the tiledef script because it works offline and it was also a copied-and-pasted script from the server. This problem also shows itself nearly everywhere I go. Some areas have the alien tiles instead of what should be there. Valikorlia doesn't use the alien tiles. It has to be a version problem because why else would it just be unique to me? |
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