Playerworld SQL
I would REALLLLLLLLLLLLLY like it if you (Stefan) could allow playerworlds to startup a SQL server for the game.
By that I mean a SQL server that allows the server (though serverside scripting and such) to access a mysql database through serverside functions. And would be nice to add a SQL button to the RC so we can load up a nice.. organized SQL viewer :) This would be great for us people that want to use a more advanced item system that dont feel like trying to make an adhoc mudlib. Anyone else with me on this? |
Yes. SQL is just so much better for databases than homebrew solutions
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I THINK you were able to view SQL of PWS several yrs ago :o (like 6?)
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A PHP script can connect to a MySQL server and store/retrieve data. What Warcaptain is suggesting is a way for gscript to be able to do that. |
Exactly :)
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So then, Warcaptain can...
TAKE OVER THE WORLD! *Gasp* |
Not really to take over the world... Mostly just to be able to do away with nasty string-based items systems, avoid the convoluted mudlib, and also to bridge the gap between the gserver and the web [to do cool things like online stats and web-interface server maintenance, etc...]
It just makes sense to do database work in... well... a database =\ |
Ahh, graal script interacting with mysql db's. Would actually be very useful
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Anyways, Stefan!! REPLYYy!! |
It'd also mean that if you dont know how to protect SQL databases properly, people like me would have a field day running around and changing things.
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Stop ruining fun of forums. :(:( |
It does not neccesarily need to be something accesable by any web browser.. (though that would be real nice for web stuff)
But my biggest need is for having a much easier accesable serverside database. I doubt you would really be able to crack it unless there was unprotected onActionServersides.. but most of mine are very well protected. |
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