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Sprites Command
Hi.
A lot of worlds using an edit of pics1.png are starting to replace sprites.png. Hell, even I do. Though, because of this, a lot of people seem to complain how it ruins their graphics for other worlds, whether using pics1.png or tilesets created by worlds. Is it possible to have a "setsprites" command? setsprites world_sprites.png; setsprites("world_sprites.png"); Would be nice, if possible. Would be awesome for a setstate command too. |
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