Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   Era Main Forum (https://forums.graalonline.com/forums/forumdisplay.php?f=162)
-   -   Fix Getting Hit By People (https://forums.graalonline.com/forums/showthread.php?t=66552)

Charlie9 06-08-2006 05:22 PM

Fix Getting Hit By People
 
I was leaving unstick today and some guy with a board ran up and hit me, now keep in mind i had full health, i was mildly wounded so i got back in unstick and used a bandade, so then i was fine, i leave without getting hit and it says i am criticly wounded with around 47 or something like that health so i run, i dont think this is right but when i stood still i think i lost less health then when i was moving anyways i made it to the spar complex and died, and if you do lose health more when you run its un-realistic, In real life you lose more blood not moving then moving and if you want to know how i know that its tying into a law of physics

Bl0nkt 06-08-2006 05:29 PM

I don't think the laws of physics state that not moving when bleeding makes you bleed more. And, no, if you move while bleeding, your heart rate is faster. In return, more blood is pumped, including to the area of the wound.

Curt1zzle 06-08-2006 05:34 PM

Quote:

Originally Posted by Bl0nkt
I don't think the laws of physics state that not moving when bleeding makes you bleed more. And, no, if you move while bleeding, your heart rate is faster. In return, more blood is pumped, including to the area of the wound.

IT'S SCIENCE!

Bl0nkt 06-08-2006 05:36 PM

I'd like to thank a friend on behalf of that answer.

http://www.nyelabs.com/images/bill_nye_splash_r2_c6.jpg

Charlie9 06-16-2006 10:00 PM

here is a law of physics liquid well in motion will not move as fast as not moving, it was something like that i forgot still fix it

k0rupt_ed 06-16-2006 11:34 PM

Dude your wrong, its simple biology. Look it up

KuJi 06-17-2006 12:06 AM

Eeh, bio :(

Chris 06-17-2006 12:53 AM

Quote:

Originally Posted by k0rupt_ed
Dude your wrong, its simple biology. Look it up

Yea. It depends on how well your platelets work.

k0rupt_ed 06-17-2006 01:51 AM

Heh heh a random platelet script for every person on era..

Loriel 06-17-2006 04:45 AM

Quote:

Originally Posted by Charlie9
I was leaving unstick today and some guy with a board ran up and hit me, now keep in mind i had full health, i was mildly wounded so i got back in unstick and used a bandade, so then i was fine, i leave without getting hit and it says i am criticly wounded with around 47 or something like that health so i run, i dont think this is right but when i stood still i think i lost less health then when i was moving anyways i made it to the spar complex and died, and if you do lose health more when you run its un-realistic, In real life you lose more blood not moving then moving and if you want to know how i know that its tying into a law of physics

Yeah, but you neglect that quantum physics comes into effect when you describe such effects.

k0rupt_ed 06-17-2006 05:02 AM

This is getting out of control with the science. Its a game.

Bl0nkt 06-17-2006 08:55 AM

Quote:

Originally Posted by k0rupt_ed
This is getting out of control with the science. Its a game.

Created through the science of computer technology.

Crono 06-17-2006 10:46 AM

Quote:

Originally Posted by Bl0nkt
Created through the science of computer technology.

liek ur fayc

The critical wound thing is just stupid, you die within seconds anyway. :[

Raeiphon 06-17-2006 02:20 PM

Quote:

Originally Posted by Gerami
liek ur fayc

The critical wound thing is just stupid, you die within seconds anyway. :[

Does the same damage of mild wound, but 5x faster.

Chris 06-17-2006 05:06 PM

Quote:

Originally Posted by Gerami
liek ur fayc

The critical wound thing is just stupid, you die within seconds anyway. :[

Well wouldn't you die too if I took a knife or axe to your jugular?


All times are GMT +2. The time now is 04:17 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.