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Problems with addtiledef
Im trying to put my tileset_west_1 so i can make my lvls offline right...
Heres what i get http://img.photobucket.com/albums/v6...Raizan/wtf.png It basicly loads everything BUT THE GRAPHIC... So i try other things.. They all do the same.. or it just goes black Other things meaning addtiledef2 tileset_west_1,,,1 or something like that... addtiledef tileset_west_1,ol_,1; Is what i have in my lvl and in my Offline TileDefs.. Iv even tried deleting the Tiledefs and starting over... I really NEED HELP! |
You tried my redownloading scheme?
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Yeah i did man..
Edit: See, i even put in my tile defs the EXACT SAME THING thats for my server.. And the tiles work on my server.. I really dont know whats going on.. I can move around all i want on offline editor it just DOES NOT WORK! http://img.photobucket.com/albums/v6...aizan/wtf2.png |
It Also Screwed Up My Editor, i Just noticed
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Sweet... What do we do..
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Might it be because its too big? Its the biggest tileset i think.. at 300kb
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Hmm, I Dont Think It Can Be Size Changed, I Have No Idea.
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removetiledef;
or removetiledefs; (can't remember the correct one...) and then try the tileset code again. |
Close all editors and graal clients.
Go into the tiledefs, clear your offline ones. Copy the ones from your server. Paste into your Offline tiledefs. If that doesn't work then it's the tileset. |
Ok, Now I'm Stuck On The O'l West Tileset. I've tried to change it back with a script that normally works. so now i cant change it back :( i've already tried changing to pics1.png =(
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I did it all.. My tiles still arnt loading.. The pieces dont block me.. Everything acts as it should in the tileset.. but the graphics itself arnt loading..
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Well, Now I Cant Get Back To pics1.png X_x I Cant Do Any Leveling Now D:
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Well, I have a problem similar to his. I can't reach get the Zone tileset to load for some reason. (Link in signature)
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1) Set numbers of colors in the graphic to 256 (or whatever it is)
2) Delete the tiledefs_offline.txt 3) You said: addtiledef tileset_west_1,ol_,1; Thats wrong. It should be: addtiledef tileset_west_1.png,ol_,1; |
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