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we need...monsters, cmon spread your ideas
This topic basically is about what you guytsmthink would be better additions to GK for monsters, types, and such. Like a while ago i posted about kingdom-exclusive monsters, since i noticed one of the problems is lack of variations within monsters, their difficulty levels, attack strength, and such, the majority is easily slain after a small time period. Anyone got any ideas???
I'm still debating on a few of these BUT I these are what i rumaged through my brain and thought of: 2 versions of Chimera angel and a devil (Personally, a more beastly version of wolf for the wolves) --Dragons(varying types) ((2nd note, for My sisters sake, she suggested that there should be enemy dragons and pet-like dragons, serve sorta the same premesis as horses, except last longer on les food, AND only have one designated owner, also ahve certain armor for dragons that gives em different abilities, it sounds ALOT like this show she watches, dragon booster)) Sorta tree-like enemy(can't think of the name for em) Sharks(you slay em and the item is auto-added to inventory) |
I think your thinking of Dryad, which is absolutely ridiculous. Dryad's are peaceful tree spirits, not demonic tree lords.
Sharks, I could see. Dragons.... this is GK, not LoTR |
...Okay, never said anything about PEACEFUL tree spirits, by some of the older hist of GK, these evil bomys posessed and controlled plants and animals..so why are the trees so peaceful??
second off dragons rule, unless their those cute, cartoony plagues, why mix em up with that LoTR crap??? Now this isn't JUST to critique some of the stuff i was thinking about but post some of YOUR ideas of good monsters. |
Funny that so many people don't know about the monsters that were originally supposed to exist on Kingdoms...
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actually
i have submitted many monster ideas.
one of them were elemental ones. example. if it were an ice monster it was immune to ice spells. fire would total it. I've submitted ideas about winged monsters where you use a bow to fight it. Or lure it on the ground by evading it's swooping attacks. Sea monsters that harm your ship and you can fight back with spells or cannons. But the staff got their hands full at the moment. hopefully it will be done. what we really need though is monster AI All they do is fight you and either kill you or die. If they actually retreated when low on hp, call for help and so on it would make the game interesting. Of course we'd need more items that are fairly decent just for the new players because it would be unfair on them, but it means they'd have to travel in a party to level up. |
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On another note, Tolkien, believe it or not, did not invent the dragon. You're attempt at elitist idea hatred was a complete failure. |
<4
Funny, because Ents fit very well into GK, and were supposed to, as a matter of fact. And they have a place where they can belong, thankfully. |
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The Hobbit yeah, but not LoTR. |
Golems, centaurs, undead zombies, treants, ghouls, demons, dragons. kthxbai
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The Hobbit
Prequel to the LoTR series. Quote:
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There is a way to yell without actually yelling. It's called having harsh undertones.
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Oh yeah Minotaurs
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That'd be the part where I show how you put words in another's mouth and then chastized him for 'speaking' them. |
good monsters could be...
npc humans, such as bandits who roam the wilderness and u can loot their items when they fall and die.
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Again, it'd be nice to have some enemies that didn't just charge at you blindly and attack until they die. Maybe something with some sort of battle tactics?
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Monster ideas:
Goblin (there's a goblin monster type already in existence, but there's no goblin, for some odd reason)(would simply melee with weapons; monster strength would be in the skeleton range) Conjurer (would summon random monsters to aid in battle, as well as cast spells; monster strength would be in the lord range) Polygon (small, geometric, floating mechanisms that attack by swinging orbiting shapes at you; monster strength in the skeleton range) Chameleon (would have a drain attacktype when attacking with its tongue; monster strength in the T-rex range) Monster NPC ideas: Pursue-would chase down weakened foe (good for preventing newbs from getting away from shell bomies XD) Cautious-would attack while trying to get away from a foe stronger than itself Strong-would use strongest attacks, especially in excellent shape Retreat-would run away from foe when in terrible shape; the next step down from cautious. Evasion-attacking, while moving, to avoid enemy attacks. |
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It's BULL**** what you are talking...who would GFX that **** please? (sorry for those expressions) You always say "MAKE THAT, THAT ,THAT AND THAT! ITS SO EZ!" Why don't you stop whining and start GFXing 100 Dragons and more than 10 different armors for them? Hm? Omg... |
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There's kindness when making GFXs someone suggested, but begging for them deserves what Elk said (except without the hundred dragons and the armor types). |
There are a lot of enemies that have existed for Kingdoms for a long time now. Those really need to be finished before anything else is. But the thing is, those enemies will take quite some time to complete at any rate.
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What type of monsters were planned, but left unfinished?
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I can't say.
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Artificial intelligence isn't something easily scripted, nor is it easy on the server.
Would you like to guess how much the people who programmed the pathing AI of Warcraft III were payed? A LOT. |
It's just a thought, in case someone's willing to give making those AIs a try. While GK lacks many vital things lots of others MMORPGs have, I'm patient, and I'll keep playing.
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hemm anyone think these sound familiar???:
sage City dweller dragon hatchling *** Snow Glok *** behemoth Posessed fire cannonball hill giant Any of these sound familiar to any of you??? and also I don't try to make this sound so easy, and if i have or am i'm sory. What i am trying to do is trying to find some good ideas to build some work off of, i mean if mypersonal work seems to suck i'm trying to appeal to the people ok. But apparently either way this is a friggen tough path cause i got insults flying in from every direction, so you guys seriously tell me then. i am only asking, and i never said this sh** was any easy. |
The ones you listed are the ones in the tomes you can buy on Kingdoms. They are small beastiaries.
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When the holidays start, I'll work on something godly but I don't tell yet what it is.
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Yeah a teaser I love those, get some antici...PATION going
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By holidays, do you mean during the summer?
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Something simple, and yet good enough to change GK somewhat.
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Ideas
Outdoors - Bears Wolves Lions Tigers maybe Crustations Rogue Fighters Rogue Mages Rogue Priests Fire Theme - Fire Elementals Lava Horrors (large blobs of lava that do massive fire damage) Magma Giants (large masses of rock and magma that resemble a large humanoid) Ice Theme - Ice Elementals Crystal Knights (like fighters) Crystal Assaulters (like mages) Crystal Defenders (like priests) Snow Abomination (like some large mass of whiteness) Darkness theme - Skeletal Mages Necromancers Ghouls Zombies Shades Dark Knights Lichs Variants of Existing Monsters - Demon Lord Majourous Cyclops |
yes a man who sees the light XD
please people constructive criticism is okay, BUT destructive criticism, attacking without any ration cause, Isn't something you wanna work towards, just causes probles, so PLS try to keep it at a minimum. |
Nobody yet has offered deconstructive criticism. And besides, this thread isn't really for criticism anyway. Just because an idea is contrary to your ideas does not make it deconstructive.
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I was destroying what now? ò_ó
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