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-   -   Ship ownership anwser! (https://forums.graalonline.com/forums/showthread.php?t=66314)

myth-simba 05-29-2006 05:24 PM

Ship ownership anwser!
 
i was asked and many others to come up with a ship
ownership plan that allows you to own a ship and yet still keep it not totally protected which would flood the land with unused ships.

here it is...

When a ship touches land it disappears off the map. it means that players would have to look for ships and most could not be bothered to walk the full lengh of the shore to find one when there is a perfectly good ferry there. plus in battle you can ambush people, sail close to shore to keep hidden off map. meaning players in wartime would have to occasionally partol their waters and have scouts to hunt for danger.

Once ship leaves land it becomes visible on map.
So they still stealable but... think of how much land there is. and small islands uncharted on map. i spotted loads of tiny islands not on map. there loads of hideable places for your ships so you could keep and own a ship for at least a few months.

Everyone knows a place where hardly anybody explore.
Also for main island and other islands you can talk to a Npc. there is a harbour at bomboria and other capital port cities such as pirton.

maybe 4/5 docks and you pay plat for amount of time you want your ship tied up. max time you can keep is 1 hour as it makes it fair for players. then if you had no plat just hide your ship somewhere like south of bunny island or somewhere deserted like that. loads of places. i bet you all got a list of places you've ventured and your all alone.

Thats that. Thank you for taking time to read this all.
And good job with the Npc house lights. they pretty nice. ones for player houses be good too.

Draenin 05-29-2006 05:57 PM

That hardly seems practical.

myth-simba 05-29-2006 09:23 PM

huh?
 
how so?

Butz 05-29-2006 10:30 PM

::sails up to the shore, jumps off, goes shopping::
Alright, now I'm ready to go home!

::checks map, blinks::
Where the hell did I park?

Draenin 05-29-2006 10:31 PM

Point Illustrated. Thanks, Shawn.

myth-simba 05-30-2006 12:19 PM

The docks would have your ships there on the port xD
 
you can saee them docked there but anywhere else they are invisible on map.

if more people start playing the dock could be expanded too. not in size but when you park the ship disappears and you talk to a Npc and type comand Get Ship and it appears in water. just don't collect it when somebody parked there hehe, it would be very damaged and stuck.

thing is though you don't need npc's to do EVERYTHING for you.

You got map markers. you can see where you ship is if you place a marker.

Craigus 05-30-2006 05:35 PM

Better the way it is the only problem i have is that cannonballs are so damn heavy even for me with 30 str 100 cannonballs is 100kg weight and is not enough for a serious ship battle.

Sam 05-30-2006 07:47 PM

Quote:

Originally Posted by Craigus
Better the way it is the only problem i have is that cannonballs are so damn heavy even for me with 30 str 100 cannonballs is 100kg weight and is not enough for a serious ship battle.

What about a ammunition box that cuts the weight to the half? Is it worth to think about an addition for that?

MadScience7 05-31-2006 12:05 PM

I like the idea of any container that would reduce the weight of those blasted cannon balls. It should work like a quiver, you can use the cannon balls directly from there if it's open.

Crono 05-31-2006 12:45 PM

Ships should play a bigger role. They should be upgradeable and be parked in docks once they are elite enough. Parking at docks should cost money, maybe once a week or such.

There should be an ammo box on ships with cannons but the tradeoff with this is that anyone can come on and steal it. Pirates should be able to get some kind of rope that they throw at the ship next to them and climb aboard. Kthx.

Sam 05-31-2006 01:08 PM

Quote:

Originally Posted by Gerami
Ships should play a bigger role. They should be upgradeable and be parked in docks once they are elite enough. Parking at docks should cost money, maybe once a week or such.

There should be an ammo box on ships with cannons but the tradeoff with this is that anyone can come on and steal it. Pirates should be able to get some kind of rope that they throw at the ship next to them and climb aboard. Kthx.

Sounds very good! The problem we must think about is, the amount of ships on the maps can make some trouble.

CidNight1142 06-01-2006 01:32 AM

Quote:

Originally Posted by Sam
What about a ammunition box that cuts the weight to the half? Is it worth to think about an addition for that?

You can put them in sacks of holding.

myth-simba 06-01-2006 08:54 PM

Ships are invaluable! but...
 
Ammo box in cargo.. this allows everyone on board to use the cannons and deplete from the box?

Maybe also you have a food cabinet? you can hire NPc crew to fire on your ship and hold wheel for you so they not stealable!! but the food every now and then is depleted as they need to eat. when food reaches 0 crew disappears.

if you were to sabotage a ship jumping aboard a ship and taking their ammunition and food would deliver a crucial blow to them! as the crew would disappear. that is of course you use npc crews. this would make people a lot more involved.

Draenin 06-01-2006 09:22 PM

If you guys can script an ammo box, I can make it.

myth-simba 06-16-2006 05:49 PM

But about the ships
 
we need a sip ownership thing too.

Ammo boxes are good but not vital.

u can store cannonballs in cargo hold. but it stil be a good thing.
what about the ships?

i was told ages ago frigates being made.
but i doubt it will as the dev's can't usually be bothered to log on nowadays

garglius1 06-16-2006 11:59 PM

To reduce the amount of ships on the map, ships should be made harder to make. Eitther add nails, cloth and such to the boat, to make it harder. Who ever in their life went up to two logs on the ground with about 60 boards in their pocket and started to grab the logs until a boat appeared? Noone. There should be a gani to make the boat, like there is for everything else (houses, items, crushing rocks, etc.) as well as other materials needed to make it. This would increase building time and then boats would become more valuable, and then work could be done on ownership of boats.

Jaquet 06-26-2006 06:07 PM

Quote:

Originally Posted by garglius1
To reduce the amount of ships on the map, ships should be made harder to make. Eitther add nails, cloth and such to the boat, to make it harder. Who ever in their life went up to two logs on the ground with about 60 boards in their pocket and started to grab the logs until a boat appeared? Noone. There should be a gani to make the boat, like there is for everything else (houses, items, crushing rocks, etc.) as well as other materials needed to make it. This would increase building time and then boats would become more valuable, and then work could be done on ownership of boats.

I love that Idea

ilovecurry 07-13-2006 08:18 PM

The ultimate ship idea
 
great idea to improve sailing and ship battling in GK- Customizable ships.
when you first build a ship its a crappy little dinghy with two light
cannons. you
can add bulk, sails, more decks, more cannons, cannons
belowdecks, etc. and
for a ton of extra supplies, such as nails, boards, plates, etc. you can
add a bell
thing to summon a kraken (Pirates of the carribean 2 ripoff? you
betcha!).
and what ship would be complete without a flag? make your own
flag
from
some set designs! of course, for the massive, multi-deck, multi-
cannon ships, it
takes a big crew to sail it and is hard to maneuver (gotta have a
downside).
just an idea, i realize it will take a hell of a lot of work, but it will
improve
GK
vastly
and you can determine the color of your masts and ship when you make
them. to make a red sail, use rubies and cloth. to make black sail, coal and
cloth, to make colored boards, use boards and gems or coal. also, the
possibility to create super cannons (oversized and take 10 cannonballs per
shot), small cannons (turrets, to kill crew of a ship) and tri-cannons (faster
firing, but less damage) and a ships speed will matter on how big it is, how
many sails, how much weight its carrying, etc.
also, how you make a signature? :redface: :redface:

MasterNuke 07-13-2006 10:04 PM

Quote:

Originally Posted by ilovecurry
(Wall of Text)

The way you formatted your post is awful. I'm sure customizeable ships would be great... but this would not improve GK as much as a whole lot of other things that NEED TO BE DONE.

ilovecurry 07-13-2006 11:12 PM

i dont care how i formatted my post, and true this is not needed, but it would be great especially for boat-battle fanatics out there
^^

Zero Hour 07-13-2006 11:19 PM

Quote:

Originally Posted by ilovecurry
i dont care how i formatted my post

That's not very considerate of you. This is an online forum. The only way to communicate on it is to present your ideas in text forum. To present them as clearly as possible is an effort every user to make - and to do so in an easy-to-read fashion is the best.

Formatting is a very significant factor when expressing yourself. You're here to express your opinions and ideas, not to simply post stuff so you feel nice, right?


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